#include "FGJSBBase.h"
#include "FGFDMExec.h"
-#include <string>
#include "FGConfigFile.h"
#include "FGColumnVector3.h"
+#include <string>
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINITIONS
namespace JSBSim {
class FGAircraft;
-class FGPosition;
-class FGRotation;
+class FGPropagate;
class FGFCS;
class FGState;
class FGMassBalance;
+class FGAuxiliary;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS DOCUMENTATION
@author Jon S. Berndt
@version $Id$
@see Richard E. McFarland, "A Standard Kinematic Model for Flight Simulation at
- NASA-Ames", NASA CR-2497, January 1975
+ NASA-Ames", NASA CR-2497, January 1975
@see Barnes W. McCormick, "Aerodynamics, Aeronautics, and Flight Mechanics",
- Wiley & Sons, 1979 ISBN 0-471-03032-5
+ Wiley & Sons, 1979 ISBN 0-471-03032-5
@see W. A. Ragsdale, "A Generic Landing Gear Dynamics Model for LASRS++",
AIAA-2000-4303
*/
/** Constructor
@param Executive a pointer to the parent executive object
@param File a pointer to the config file instance */
- FGLGear(FGConfigFile* File, FGFDMExec* Executive);
+ FGLGear(FGConfigFile* File, FGFDMExec* Executive, int number);
/** Constructor
@param lgear a reference to an existing FGLGear object */
FGLGear(const FGLGear& lgear);
inline double GetTirePressure(void) { return TirePressureNorm; }
/// Sets the new normalized tire pressure
inline void SetTirePressure(double p) { TirePressureNorm = p; }
-
+
/// Sets the brake value in percent (0 - 100)
inline void SetBrake(double bp) {brakePct = bp;}
/** Get the console touchdown reporting feature
@return true if reporting is turned on */
inline bool GetReport(void) { return ReportEnable; }
- inline double GetSteerAngle(void) { return SteerAngle;}
- inline double GetstaticFCoeff(void) { return staticFCoeff;}
-
+ double GetSteerNorm(void) const { return radtodeg/maxSteerAngle*SteerAngle; }
+ double GetDefaultSteerAngle(double cmd) const { return cmd*maxSteerAngle; }
+ double GetstaticFCoeff(void) { return staticFCoeff; }
+
inline int GetBrakeGroup(void) { return (int)eBrakeGrp; }
inline int GetSteerType(void) { return (int)eSteerType; }
-
+
+ bool GetSteerable(void) const { return eSteerType != stFixed; }
inline bool GetRetractable(void) { return isRetractable; }
inline bool GetGearUnitUp(void) { return GearUp; }
inline bool GetGearUnitDown(void) { return GearDown; }
inline double GetBodyYForce(void) { return vLocalForce(eY); }
inline double GetWheelSlipAngle(void) { return WheelSlip; }
double GetWheelVel(int axis) { return vWhlVelVec(axis);}
-
+
private:
+ int GearNumber;
FGColumnVector3 vXYZ;
FGColumnVector3 vMoment;
FGColumnVector3 vWhlBodyVec;
string sSteerType;
string sBrakeGroup;
string sRetractable;
-
+
BrakeGroup eBrakeGrp;
SteerType eSteerType;
double maxSteerAngle;
- FGFDMExec* Exec;
- FGState* State;
- FGAircraft* Aircraft;
- FGPosition* Position;
- FGRotation* Rotation;
- FGFCS* FCS;
+ FGFDMExec* Exec;
+ FGState* State;
+ FGAircraft* Aircraft;
+ FGPropagate* Propagate;
+ FGAuxiliary* Auxiliary;
+ FGFCS* FCS;
FGMassBalance* MassBalance;
void Report(ReportType rt);
};
}
#include "FGAircraft.h"
-#include "FGPosition.h"
-#include "FGRotation.h"
+#include "FGPropagate.h"
+#include "FGAuxiliary.h"
#include "FGFCS.h"
#include "FGMassBalance.h"
+#include "FGState.h"
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-#include "FGState.h"
-
#endif