]> git.mxchange.org Git - flightgear.git/blobdiff - src/FDM/JSBSim/FGMassBalance.h
First steps in a weather reorganization. Note especially that
[flightgear.git] / src / FDM / JSBSim / FGMassBalance.h
index 1e69fd502696e0915c568dfee56d3982bf302f2f..69c84fd46a2f06fe72bab4d5944d8b4281a2550e 100644 (file)
@@ -43,8 +43,10 @@ INCLUDES
 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
 
 #include "FGModel.h"
+#include "FGPropulsion.h"
+#include <vector>
 
-#define ID_MASSBALANCE "$Header"
+#define ID_MASSBALANCE "$Id$"
 
 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 CLASS DECLARATION
@@ -58,6 +60,55 @@ public:
   ~FGMassBalance();
 
   bool Run(void);
+
+  inline double GetMass(void) {return Mass;}
+  inline double GetWeight(void) {return Weight;}
+  inline double GetIxx(void) {return Ixx;}
+  inline double GetIyy(void) {return Iyy;}
+  inline double GetIzz(void) {return Izz;}
+  inline double GetIxy(void) {return Ixy;}
+  inline double GetIxz(void) {return Ixz;}
+  inline FGColumnVector3& GetXYZcg(void) {return vXYZcg;}
+  inline double GetXYZcg(int axis) {return vXYZcg(axis);}
+
+  inline void SetEmptyWeight(double EW) { EmptyWeight = EW;}
+  inline void SetBaseIxx(double bixx)   { baseIxx = bixx;}
+  inline void SetBaseIyy(double biyy)   { baseIyy = biyy;}
+  inline void SetBaseIzz(double bizz)   { baseIzz = bizz;}
+  inline void SetBaseIxy(double bixy)   { baseIxy = bixy;}
+  inline void SetBaseIxz(double bixz)   { baseIxz = bixz;}
+  inline void SetBaseCG(const FGColumnVector3& CG) {vbaseXYZcg = CG;}
+  
+  void AddPointMass(double weight, double X, double Y, double Z);
+  double GetPointMassWeight(void);
+  FGColumnVector3& GetPointMassCG(void);
+  double GetPMIxx(void);
+  double GetPMIyy(void);
+  double GetPMIzz(void);
+  double GetPMIxy(void);
+  double GetPMIxz(void);
+
+private:
+  double Weight;
+  double EmptyWeight;
+  double Mass;
+  double Ixx;
+  double Iyy;
+  double Izz;
+  double Ixy;
+  double Ixz;
+  double baseIxx;
+  double baseIyy;
+  double baseIzz;
+  double baseIxy;
+  double baseIxz;
+  FGColumnVector3 vXYZcg;
+  FGColumnVector3 vXYZtank;
+  FGColumnVector3 vbaseXYZcg;
+  vector <FGColumnVector3> PointMassLoc;
+  vector <double> PointMassWeight;
+  FGColumnVector3 PointMassCG;
+  void Debug(int from);
 };
 
 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%