%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "FGJSBBase.h"
+#include "FGPropertyManager.h"
#ifdef FGFS
# include <simgear/compiler.h>
/** Base class for all scheduled JSBSim models
@author Jon S. Berndt
+ @see <a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/jsbsim/JSBSim/FGModel.h?rev=HEAD&content-type=text/vnd.viewcvs-markup">
+ Header File </a>
+ @see <a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/jsbsim/JSBSim/FGModel.cpp?rev=HEAD&content-type=text/vnd.viewcvs-markup">
+ Source File </a>
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
virtual bool InitModel(void);
virtual void SetRate(int tt) {rate = tt;}
virtual int GetRate(void) {return rate;}
+
+ void SetPropertyManager(FGPropertyManager *fgpm) { PropertyManager=fgpm;}
protected:
int exe_ctr;
FGPosition* Position;
FGAuxiliary* Auxiliary;
FGOutput* Output;
+ FGPropertyManager* PropertyManager;
};
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%