]> git.mxchange.org Git - flightgear.git/blobdiff - src/FDM/JSBSim/FGModel.h
Updated to match changes in radiostack.[ch]xx
[flightgear.git] / src / FDM / JSBSim / FGModel.h
index 9c8de946f4268ee648b01f653a8ef754b54c096f..740f4521b0f6ea9b8a218ed6030c0c8198a23a28 100644 (file)
@@ -38,7 +38,8 @@ SENTRY
 INCLUDES
 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
 
-#include "FGDefs.h"
+#include "FGJSBBase.h"
+#include "FGPropertyManager.h"
 
 #ifdef FGFS
 #  include <simgear/compiler.h>
@@ -48,12 +49,16 @@ INCLUDES
 #    include <iostream.h>
 #  endif
 #else
-#  include <iostream>
+#  if defined(sgi) && !defined(__GNUC__)
+#    include <iostream.h>
+#  else
+#    include <iostream>
+#  endif
 #endif
 
 #include <string>
 
-#define ID_MODEL "$Header$"
+#define ID_MODEL "$Id$"
 
 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 DEFINITIONS
@@ -69,12 +74,18 @@ class FGFDMExec;
 class FGState;
 class FGAtmosphere;
 class FGFCS;
+class FGPropulsion;
+class FGMassBalance;
+class FGAerodynamics;
+class FGInertial;
+class FGGroundReactions;
 class FGAircraft;
 class FGTranslation;
 class FGRotation;
 class FGPosition;
 class FGAuxiliary;
 class FGOutput;
+class FGConfigFile;
 
 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 COMMENTS, REFERENCES, and NOTES [use "class documentation" below for API docs]
@@ -86,56 +97,67 @@ CLASS DOCUMENTATION
 
 /** Base class for all scheduled JSBSim models
     @author Jon S. Berndt
+    @see <a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/jsbsim/JSBSim/FGModel.h?rev=HEAD&content-type=text/vnd.viewcvs-markup">
+         Header File </a>
+    @see <a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/jsbsim/JSBSim/FGModel.cpp?rev=HEAD&content-type=text/vnd.viewcvs-markup">
+         Source File </a>
   */
 
 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 CLASS DECLARATION
 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
 
-class FGModel
+class FGModel : public FGJSBBase
 {
 public:
 
   /// Constructor
   FGModel(FGFDMExec*);
   /// Destructor
-  virtual ~FGModel(void);
+  virtual ~FGModel();
 
+  /** Loads this model.
+      @param Config a pointer to the config file instance
+      @return true if model is successfully loaded*/
+  virtual bool Load(FGConfigFile* Config) {return true;}
   FGModel* NextModel;
   string Name;
 
-    /** Runs the model; called by the Executive
+  /** Runs the model; called by the Executive
       @see JSBSim.cpp documentation
       @return false if no error */
   virtual bool Run(void);
   virtual bool InitModel(void);
   virtual void SetRate(int tt) {rate = tt;}
   virtual int  GetRate(void)   {return rate;}
+  
+  void SetPropertyManager(FGPropertyManager *fgpm) { PropertyManager=fgpm;}
 
 protected:
-  enum {eU=1, eV, eW};
-  enum {eNorth=1, eEast, eDown};
-  enum {eP=1, eQ, eR};
-  enum {eL=1, eM, eN};
-  enum {eX=1, eY, eZ};
-  enum {ePhi=1, eTht, ePsi};
-
   int exe_ctr;
   int rate;
   
-  FGFDMExec*      FDMExec;
-  FGState*        State;
-  FGAtmosphere*   Atmosphere;
-  FGFCS*          FCS;
-  FGAircraft*     Aircraft;
-  FGTranslation*  Translation;
-  FGRotation*     Rotation;
-  FGPosition*     Position;
-  FGAuxiliary*    Auxiliary;
-  FGOutput*       Output;
-
-private:
+  virtual void Debug(int from);
+
+  FGFDMExec*         FDMExec;
+  FGState*           State;
+  FGAtmosphere*      Atmosphere;
+  FGFCS*             FCS;
+  FGPropulsion*      Propulsion;
+  FGMassBalance*     MassBalance;
+  FGAerodynamics*    Aerodynamics;
+  FGInertial*        Inertial;
+  FGGroundReactions* GroundReactions;
+  FGAircraft*        Aircraft;
+  FGTranslation*     Translation;
+  FGRotation*        Rotation;
+  FGPosition*        Position;
+  FGAuxiliary*       Auxiliary;
+  FGOutput*          Output;
+  FGPropertyManager* PropertyManager;
 };
 
 //%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 #endif
+