-/*******************************************************************************
-
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
Header: FGPosition.h
Author: Jon S. Berndt
Date started: 1/5/99
--------------------------------------------------------------------------------
01/05/99 JSB Created
-********************************************************************************
-COMMENTS, REFERENCES, and NOTES
-********************************************************************************
-
-********************************************************************************
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
SENTRY
-*******************************************************************************/
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#ifndef FGPOSITION_H
#define FGPOSITION_H
-/*******************************************************************************
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
INCLUDES
-*******************************************************************************/
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "FGModel.h"
#include "FGMatrix.h"
-/*******************************************************************************
-CLASS DECLARATION
-*******************************************************************************/
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+DEFINITIONS
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
-class FGPosition : public FGModel {
- FGColumnVector vUVW;
- FGColumnVector vVel;
+#define ID_POSITION "$Id$"
- double Vee, invMass, invRadius;
- double Radius, h;
- double LatitudeDot, LongitudeDot, RadiusDot;
- double lastLatitudeDot, lastLongitudeDot, lastRadiusDot;
- double Longitude, Latitude;
- float dt;
- double RunwayRadius;
- double DistanceAGL;
- double SeaLevelRadius;
- double gamma;
- double Vt;
- double hoverb,b;
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+FORWARD DECLARATIONS
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
- void GetState(void);
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+COMMENTS, REFERENCES, and NOTES
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
+
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+DOCUMENTATION
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
+/** Models the lateral and longitudinal translational EOM.
+ @author Jon S. Berndt
+ @version $Id$
+ */
+
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+CLASS DECLARATION
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
+
+class FGPosition : public FGModel {
public:
+ /** Constructor
+ @param Executive a pointer to the parent executive object */
FGPosition(FGFDMExec*);
- ~FGPosition(void);
+ /// Destructor
+ ~FGPosition();
+ /** Runs the Position model; called by the Executive
+ @see JSBSim.cpp documentation
+ @return false if no error */
+ bool Run(void);
+
inline FGColumnVector GetVel(void) { return vVel; }
- inline FGColumnVector GetUVW(void) { return vUVW; }
+ inline FGColumnVector GetVelDot(void) { return vVelDot; }
inline double GetVn(void) { return vVel(eX); }
inline double GetVe(void) { return vVel(eY); }
inline double GetVd(void) { return vVel(eZ); }
+ inline double GetVground(void) { return Vground; }
+ inline double GetGroundTrack(void) { return psigt; }
inline double Geth(void) { return h; }
inline double Gethdot(void) { return RadiusDot; }
inline double GetLatitude(void) { return Latitude; }
+ inline double GetLatitudeDot(void) { return LatitudeDot; }
inline double GetLongitude(void) { return Longitude; }
+ inline double GetLongitudeDot(void) { return LongitudeDot; }
inline double GetRunwayRadius(void) { return RunwayRadius; }
inline double GetDistanceAGL(void) { return DistanceAGL; }
+ inline double GetRadius(void) { return Radius; }
+ inline FGColumnVector GetRunwayNormal(void) { return vRunwayNormal; }
+
inline double GetGamma(void) { return gamma; }
+ inline void SetGamma(float tt) { gamma = tt; }
inline double GetHOverB(void) { return hoverb; }
void SetvVel(const FGColumnVector& v) { vVel = v; }
void SetLatitude(float tt) { Latitude = tt; }
void SetRunwayRadius(double tt) { RunwayRadius = tt; }
void SetSeaLevelRadius(double tt) { SeaLevelRadius = tt;}
void SetDistanceAGL(double tt);
+ inline void SetRunwayNormal(double fgx, double fgy, double fgz ) {
+ vRunwayNormal << fgx << fgy << fgz;
+ }
+
+private:
+ FGColumnVector vVel;
+ FGColumnVector vVelDot;
+ FGColumnVector vRunwayNormal;
+
+ double Vee, invMass, invRadius;
+ double Radius, h;
+ double LatitudeDot, LongitudeDot, RadiusDot;
+ double lastLatitudeDot, lastLongitudeDot, lastRadiusDot;
+ double Longitude, Latitude;
+ float dt;
+ double RunwayRadius;
+ double DistanceAGL;
+ double SeaLevelRadius;
+ double gamma;
+ double Vt, Vground;
+ float hoverb,b;
- bool Run(void);
+ double psigt;
+
+ void GetState(void);
+ void Debug(void);
};
-/******************************************************************************/
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
#endif
+