inline FGColumnVector3& GetMoments(void) {return vMoments;}
inline double GetMoments(int n) const {return vMoments(n);}
- FGColumnVector3& GetTanksCG(void);
+ FGColumnVector3& GetTanksMoment(void);
double GetTanksWeight(void);
double GetTanksIxx(const FGColumnVector3& vXYZcg);