else cerr << "Unhandled token in Engine config file: " << token << endl;
}
- if (debug_lvl > 0) {
- cout << " Engine Name: " << Name << endl;
- cout << " Specific Heat Ratio = " << SHR << endl;
- cout << " Maximum Chamber Pressure = " << maxPC << endl;
- cout << " Propulsive Efficiency = " << propEff << endl;
- cout << " MaxThrottle = " << MaxThrottle << endl;
- cout << " MinThrottle = " << MinThrottle << endl;
- cout << " FuelFlowMax = " << SLFuelFlowMax << endl;
- cout << " OxiFlowMax = " << SLOxiFlowMax << endl;
- cout << " Variance = " << Variance << endl;
- }
+ Debug(0);
EngineNumber = 0;
Type = etRocket;
PC = 0.0;
kFactor = (2.0*SHR*SHR/(SHR-1.0))*pow(2.0/(SHR+1), (SHR+1)/(SHR-1));
-
- if (debug_lvl & 2) cout << "Instantiated: FGRocket" << endl;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FGRocket::~FGRocket()
{
- if (debug_lvl & 2) cout << "Destroyed: FGRocket" << endl;
+ Debug(1);
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
double FGRocket::Calculate(double pe)
{
- double Cf;
+ double Cf=0;
ConsumeFuel();
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-void FGRocket::Debug(void)
+// The bitmasked value choices are as follows:
+// unset: In this case (the default) JSBSim would only print
+// out the normally expected messages, essentially echoing
+// the config files as they are read. If the environment
+// variable is not set, debug_lvl is set to 1 internally
+// 0: This requests JSBSim not to output any messages
+// whatsoever.
+// 1: This value explicity requests the normal JSBSim
+// startup messages
+// 2: This value asks for a message to be printed out when
+// a class is instantiated
+// 4: When this value is set, a message is displayed when a
+// FGModel object executes its Run() method
+// 8: When this value is set, various runtime state variables
+// are printed out periodically
+// 16: When set various parameters are sanity checked and
+// a message is printed out when they go out of bounds
+
+void FGRocket::Debug(int from)
{
- //TODO: Add your source code here
+ if (debug_lvl <= 0) return;
+
+ if (debug_lvl & 1) { // Standard console startup message output
+ if (from == 0) { // Constructor
+ cout << " Engine Name: " << Name << endl;
+ cout << " Specific Heat Ratio = " << SHR << endl;
+ cout << " Maximum Chamber Pressure = " << maxPC << endl;
+ cout << " Propulsive Efficiency = " << propEff << endl;
+ cout << " MaxThrottle = " << MaxThrottle << endl;
+ cout << " MinThrottle = " << MinThrottle << endl;
+ cout << " FuelFlowMax = " << SLFuelFlowMax << endl;
+ cout << " OxiFlowMax = " << SLOxiFlowMax << endl;
+ cout << " Variance = " << Variance << endl;
+ }
+ }
+ if (debug_lvl & 2 ) { // Instantiation/Destruction notification
+ if (from == 0) cout << "Instantiated: FGRocket" << endl;
+ if (from == 1) cout << "Destroyed: FGRocket" << endl;
+ }
+ if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
+ }
+ if (debug_lvl & 8 ) { // Runtime state variables
+ }
+ if (debug_lvl & 16) { // Sanity checking
+ }
+ if (debug_lvl & 64) {
+ if (from == 0) { // Constructor
+ cout << IdSrc << endl;
+ cout << IdHdr << endl;
+ }
+ }
}