string initialize="";\r
bool result = false;\r
double dt = 0.0;\r
- unsigned i;\r
struct condition *newCondition;\r
\r
if (!Script.IsOpen()) return false;\r
}\r
if (debug_lvl & 16) { // Sanity checking\r
}\r
+ if (debug_lvl & 64) {\r
+ if (from == 0) { // Constructor\r
+ cout << IdSrc << endl;\r
+ cout << IdHdr << endl;\r
+ }\r
+ }\r
}\r
\r