FGTable& operator<<(const int n);
inline double GetElement(int r, int c) {return Data[r][c];}
void Print(void);
- template <class T> T Clamp(T lower, T value, T upper)
- {return value < lower ? lower : (value > upper ? upper : value);}
private:
enum type {tt1D, tt2D} Type;
int nRows, nCols;
int colCounter;
int rowCounter;
+ int lastRowIndex, lastColumnIndex;
double** Allocate(void);
void Debug(int from);
};