void operator<<(FGConfigFile&);
FGTable& operator<<(const double n);
FGTable& operator<<(const int n);
-// FGTable& operator<<(const double n);
inline double GetElement(int r, int c) {return Data[r][c];}
void Print(void);
-
+
private:
enum type {tt1D, tt2D} Type;
double** Data;
int nRows, nCols;
int colCounter;
int rowCounter;
+ int lastRowIndex, lastColumnIndex;
double** Allocate(void);
void Debug(int from);
};