INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
-#include "FGDefs.h"
#include "FGTank.h"
static const char *IdSrc = "$Id$";
static const char *IdHdr = ID_TANK;
-extern short debug_lvl;
-
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS IMPLEMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
FGTank::FGTank(FGConfigFile* AC_cfg)
{
- string type = AC_cfg->GetValue("TYPE");
string token;
+ type = AC_cfg->GetValue("TYPE");
+
if (type == "FUEL") Type = ttFUEL;
else if (type == "OXIDIZER") Type = ttOXIDIZER;
else Type = ttUNKNOWN;
AC_cfg->GetNextConfigLine();
- while ((token = AC_cfg->GetValue()) != "/AC_TANK") {
+ while ((token = AC_cfg->GetValue()) != string("/AC_TANK")) {
if (token == "XLOC") *AC_cfg >> X;
else if (token == "YLOC") *AC_cfg >> Y;
else if (token == "ZLOC") *AC_cfg >> Z;
PctFull = 0;
}
- if (debug_lvl > 0) {
- cout << " " << type << " tank holds " << Capacity << " lbs. " << type << endl;
- cout << " currently at " << PctFull << "% of maximum capacity" << endl;
- cout << " Tank location (X, Y, Z): " << X << ", " << Y << ", " << Z << endl;
- cout << " Effective radius: " << Radius << " inches" << endl;
- }
-
- if (debug_lvl & 2) cout << "Instantiated: FGTank" << endl;
+ Debug(0);
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FGTank::~FGTank()
{
- if (debug_lvl & 2) cout << "Destroyed: FGTank" << endl;
+ Debug(1);
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-float FGTank::Reduce(float used)
+double FGTank::Reduce(double used)
{
- float shortage;
+ double shortage;
if (used < Contents) {
Contents -= used;
}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-
-void FGTank::Debug(void)
+// The bitmasked value choices are as follows:
+// unset: In this case (the default) JSBSim would only print
+// out the normally expected messages, essentially echoing
+// the config files as they are read. If the environment
+// variable is not set, debug_lvl is set to 1 internally
+// 0: This requests JSBSim not to output any messages
+// whatsoever.
+// 1: This value explicity requests the normal JSBSim
+// startup messages
+// 2: This value asks for a message to be printed out when
+// a class is instantiated
+// 4: When this value is set, a message is displayed when a
+// FGModel object executes its Run() method
+// 8: When this value is set, various runtime state variables
+// are printed out periodically
+// 16: When set various parameters are sanity checked and
+// a message is printed out when they go out of bounds
+
+void FGTank::Debug(int from)
{
- //TODO: Add your source code here
+ if (debug_lvl <= 0) return;
+
+ if (debug_lvl & 1) { // Standard console startup message output
+ if (from == 0) { // Constructor
+ cout << " " << type << " tank holds " << Capacity << " lbs. " << type << endl;
+ cout << " currently at " << PctFull << "% of maximum capacity" << endl;
+ cout << " Tank location (X, Y, Z): " << X << ", " << Y << ", " << Z << endl;
+ cout << " Effective radius: " << Radius << " inches" << endl;
+ }
+ }
+ if (debug_lvl & 2 ) { // Instantiation/Destruction notification
+ if (from == 0) cout << "Instantiated: FGTank" << endl;
+ if (from == 1) cout << "Destroyed: FGTank" << endl;
+ }
+ if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
+ }
+ if (debug_lvl & 8 ) { // Runtime state variables
+ }
+ if (debug_lvl & 16) { // Sanity checking
+ }
+ if (debug_lvl & 64) {
+ if (from == 0) { // Constructor
+ cout << IdSrc << endl;
+ cout << IdHdr << endl;
+ }
+ }
}