INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
+#include "FGConfigFile.h"
+#include "FGJSBBase.h"
+
#ifdef FGFS
# include <simgear/compiler.h>
+# include STL_STRING
+ SG_USING_STD(string);
+ SG_USING_STD(cerr);
+ SG_USING_STD(endl);
+ SG_USING_STD(cout);
+#else
+# include <string>
+ using std::string;
+# if !defined(sgi) || defined(__GNUC__) || (_COMPILER_VERSION >= 740)
+ using std::cerr;
+ using std::endl;
+ using std::cout;
+# endif
#endif
-#include <string>
-#include "FGConfigFile.h"
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+DEFINITIONS
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
+
+#define ID_TANK "$Id$"
+
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+FORWARD DECLARATIONS
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
+
+namespace JSBSim {
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-DEFINES
+CLASS DOCUMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
-#define ID_TANK "$Header"
+/** Models a fuel tank.
+ */
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS DECLARATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
-class FGTank
+class FGTank : public FGJSBBase
{
public:
FGTank(FGConfigFile*);
- ~FGTank(void);
+ ~FGTank();
- float Reduce(float);
+ double Reduce(double);
int GetType(void) {return Type;}
bool GetSelected(void) {return Selected;}
- float GetPctFull(void) {return PctFull;}
- float GetContents(void) {return Contents;}
- float inline GetX(void) {return X;}
- float inline GetY(void) {return Y;}
- float inline GetZ(void) {return Z;}
+ double GetPctFull(void) {return PctFull;}
+ double GetContents(void) {return Contents;}
+ double inline GetX(void) {return X;}
+ double inline GetY(void) {return Y;}
+ double inline GetZ(void) {return Z;}
+
+ void SetContents(double contents) { Contents = contents; }
enum TankType {ttUNKNOWN, ttFUEL, ttOXIDIZER};
private:
TankType Type;
- float X, Y, Z;
- float Capacity;
- float Radius;
- float PctFull;
- float Contents;
+ string type;
+ double X, Y, Z;
+ double Capacity;
+ double Radius;
+ double PctFull;
+ double Contents;
bool Selected;
-
-protected:
+ void Debug(int from);
};
-
+}
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
#endif
+