]> git.mxchange.org Git - flightgear.git/blobdiff - src/FDM/JSBSim/FGThruster.cpp
Make yasim accept the launchbar and hook properties. They are not tied to anything...
[flightgear.git] / src / FDM / JSBSim / FGThruster.cpp
index 04c616625fdee93761966c1c2a21d3204565ee77..4d4a4edcb9331a7af68ac51d59ef09a57e5c09a6 100644 (file)
@@ -35,9 +35,13 @@ HISTORY
 INCLUDES
 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
 
+#include <sstream>
+
 #include "FGThruster.h"
 
-static const char *IdSrc = "$Header$";
+namespace JSBSim {
+
+static const char *IdSrc = "$Id$";
 static const char *IdHdr = ID_THRUSTER;
 
 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@@ -47,12 +51,118 @@ CLASS IMPLEMENTATION
 
 FGThruster::FGThruster(FGFDMExec *FDMExec) : FGForce(FDMExec)
 {
+  Type = ttDirect;
+  SetTransformType(FGForce::tCustom);
+
+  EngineNum = 0;
+  PropertyManager = FDMExec->GetPropertyManager();
+
+  Debug(0);
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+FGThruster::FGThruster(FGFDMExec *FDMExec,
+                       FGConfigFile *Eng_cfg, int num ): FGForce(FDMExec)
+{
+  Type = ttDirect;
+  SetTransformType(FGForce::tCustom);
+  Name = Eng_cfg->GetValue();
+  GearRatio = 1.0;
+
+  EngineNum = num;
+  ThrustCoeff = 0.0;
+  ReverserAngle = 0.0;
+  PropertyManager = FDMExec->GetPropertyManager();
+
+  char property_name[80];
+  snprintf(property_name, 80, "propulsion/c-thrust[%u]", EngineNum);
+  PropertyManager->Tie( property_name, &ThrustCoeff );
+  snprintf(property_name, 80, "propulsion/engine[%u]/reverser-angle", EngineNum);
+  PropertyManager->Tie( property_name, &ReverserAngle );
+
+
+  Debug(0);
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+FGThruster::~FGThruster()
+{
+  char property_name[80];
+  snprintf(property_name, 80, "propulsion/c-thrust[%u]", EngineNum);
+  PropertyManager->Untie( property_name );
+  snprintf(property_name, 80, "propulsion/engine[%u]/reverser-angle", EngineNum);
+  PropertyManager->Untie( property_name );
 
+  Debug(1);
 }
 
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 
-void FGThruster::Calculate(void)
+string FGThruster::GetThrusterLabels(int id, string delimeter)
 {
+  std::ostringstream buf;
+
+  buf << Name << "_Thrust[" << id << "]";
 
+  return buf.str();
 }
 
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+string FGThruster::GetThrusterValues(int id, string delimeter)
+{
+  std::ostringstream buf;
+
+  buf << Thrust;
+
+  return buf.str();
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+//    The bitmasked value choices are as follows:
+//    unset: In this case (the default) JSBSim would only print
+//       out the normally expected messages, essentially echoing
+//       the config files as they are read. If the environment
+//       variable is not set, debug_lvl is set to 1 internally
+//    0: This requests JSBSim not to output any messages
+//       whatsoever.
+//    1: This value explicity requests the normal JSBSim
+//       startup messages
+//    2: This value asks for a message to be printed out when
+//       a class is instantiated
+//    4: When this value is set, a message is displayed when a
+//       FGModel object executes its Run() method
+//    8: When this value is set, various runtime state variables
+//       are printed out periodically
+//    16: When set various parameters are sanity checked and
+//       a message is printed out when they go out of bounds
+
+void FGThruster::Debug(int from)
+{
+  if (debug_lvl <= 0) return;
+
+  if (debug_lvl & 1) { // Standard console startup message output
+    if (from == 0) { // Constructor
+
+    }
+  }
+  if (debug_lvl & 2 ) { // Instantiation/Destruction notification
+    if (from == 0) cout << "Instantiated: FGThruster" << endl;
+    if (from == 1) cout << "Destroyed:    FGThruster" << endl;
+  }
+  if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
+  }
+  if (debug_lvl & 8 ) { // Runtime state variables
+  }
+  if (debug_lvl & 16) { // Sanity checking
+  }
+  if (debug_lvl & 64) {
+    if (from == 0) { // Constructor
+      cout << IdSrc << endl;
+      cout << IdHdr << endl;
+    }
+  }
+}
+}