-/*******************************************************************************
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Module: FGThruster.cpp
Author: Jon S. Berndt
--------------------------------------------------------------------------------
08/23/00 JSB Created
-********************************************************************************
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
INCLUDES
-*******************************************************************************/
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
+
+#include <sstream>
#include "FGThruster.h"
-/*******************************************************************************
-************************************ CODE **************************************
-*******************************************************************************/
+namespace JSBSim {
+
+static const char *IdSrc = "$Id$";
+static const char *IdHdr = ID_THRUSTER;
+
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+CLASS IMPLEMENTATION
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
FGThruster::FGThruster(FGFDMExec *FDMExec) : FGForce(FDMExec)
{
+ Type = ttDirect;
+ SetTransformType(FGForce::tCustom);
+
+ EngineNum = 0;
+ PropertyManager = FDMExec->GetPropertyManager();
+
+ Debug(0);
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+FGThruster::FGThruster(FGFDMExec *FDMExec,
+ FGConfigFile *Eng_cfg, int num ): FGForce(FDMExec)
+{
+ Type = ttDirect;
+ SetTransformType(FGForce::tCustom);
+ Name = Eng_cfg->GetValue();
+ GearRatio = 1.0;
+
+ EngineNum = num;
+ ThrustCoeff = 0.0;
+ ReverserAngle = 0.0;
+ PropertyManager = FDMExec->GetPropertyManager();
+
+ char property_name[80];
+ snprintf(property_name, 80, "propulsion/c-thrust[%u]", EngineNum);
+ PropertyManager->Tie( property_name, &ThrustCoeff );
+ snprintf(property_name, 80, "propulsion/engine[%u]/reverser-angle", EngineNum);
+ PropertyManager->Tie( property_name, &ReverserAngle );
+
+ Debug(0);
}
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-void FGThruster::Calculate(void)
+FGThruster::~FGThruster()
{
+ char property_name[80];
+ snprintf(property_name, 80, "propulsion/c-thrust[%u]", EngineNum);
+ PropertyManager->Untie( property_name );
+ snprintf(property_name, 80, "propulsion/engine[%u]/reverser-angle", EngineNum);
+ PropertyManager->Untie( property_name );
+ Debug(1);
}
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+string FGThruster::GetThrusterLabels(int id, string delimeter)
+{
+ std::ostringstream buf;
+
+ buf << Name << "_Thrust[" << id << "]";
+
+ return buf.str();
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+string FGThruster::GetThrusterValues(int id, string delimeter)
+{
+ std::ostringstream buf;
+
+ buf << Thrust;
+
+ return buf.str();
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+// The bitmasked value choices are as follows:
+// unset: In this case (the default) JSBSim would only print
+// out the normally expected messages, essentially echoing
+// the config files as they are read. If the environment
+// variable is not set, debug_lvl is set to 1 internally
+// 0: This requests JSBSim not to output any messages
+// whatsoever.
+// 1: This value explicity requests the normal JSBSim
+// startup messages
+// 2: This value asks for a message to be printed out when
+// a class is instantiated
+// 4: When this value is set, a message is displayed when a
+// FGModel object executes its Run() method
+// 8: When this value is set, various runtime state variables
+// are printed out periodically
+// 16: When set various parameters are sanity checked and
+// a message is printed out when they go out of bounds
+
+void FGThruster::Debug(int from)
+{
+ if (debug_lvl <= 0) return;
+
+ if (debug_lvl & 1) { // Standard console startup message output
+ if (from == 0) { // Constructor
+
+ }
+ }
+ if (debug_lvl & 2 ) { // Instantiation/Destruction notification
+ if (from == 0) cout << "Instantiated: FGThruster" << endl;
+ if (from == 1) cout << "Destroyed: FGThruster" << endl;
+ }
+ if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
+ }
+ if (debug_lvl & 8 ) { // Runtime state variables
+ }
+ if (debug_lvl & 16) { // Sanity checking
+ }
+ if (debug_lvl & 64) {
+ if (from == 0) { // Constructor
+ cout << IdSrc << endl;
+ cout << IdHdr << endl;
+ }
+ }
+}
+}