/*******************************************************************************
-
+
Header: FGTranslation.h
Author: Jon Berndt
Date started: 12/02/98
-
+
------------- Copyright (C) 1999 Jon S. Berndt (jsb@hal-pc.org) -------------
-
+
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.
-
+
This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
details.
-
+
You should have received a copy of the GNU General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA.
-
+
Further information about the GNU General Public License can also be found on
the world wide web at http://www.gnu.org.
-
+
HISTORY
--------------------------------------------------------------------------------
12/02/98 JSB Created
-
+
********************************************************************************
COMMENTS, REFERENCES, and NOTES
********************************************************************************
Wiley & Sons, 1979 ISBN 0-471-03032-5
[5] Bernard Etkin, "Dynamics of Flight, Stability and Control", Wiley & Sons,
1982 ISBN 0-471-08936-2
-
+
The order of rotations used in this class corresponds to a 3-2-1 sequence,
or Y-P-R, or Z-Y-X, if you prefer.
-
+
********************************************************************************
SENTRY
*******************************************************************************/
#endif
#include "FGModel.h"
+#include "FGMatrix.h"
-using namespace std;
+#define ID_TRANSLATION "$Header"
/*******************************************************************************
CLASS DECLARATION
*******************************************************************************/
-class FGTranslation : public FGModel
-{
+class FGTranslation : public FGModel {
public:
- FGTranslation(FGFDMExec*);
- ~FGTranslation(void);
-
- inline float GetU(void) {return U;}
- inline float GetV(void) {return V;}
- inline float GetW(void) {return W;}
-
- inline float GetUdot(void) {return Udot;}
- inline float GetVdot(void) {return Vdot;}
- inline float GetWdot(void) {return Wdot;}
+ FGTranslation(FGFDMExec*);
+ ~FGTranslation(void);
- inline float Getalpha(void) {return alpha;}
- inline float Getbeta (void) {return beta; }
- inline float Getgamma(void) {return gamma;}
+ inline FGColumnVector GetUVW(void) { return vUVW; }
+ inline FGColumnVector GetUVWdot(void) { return vUVWdot; }
+ inline FGColumnVector GetNcg(void) { return vNcg; }
- inline void SetU(float tt) {U = tt;}
- inline void SetV(float tt) {V = tt;}
- inline void SetW(float tt) {W = tt;}
+ inline float Getalpha(void) { return alpha; }
+ inline float Getbeta (void) { return beta; }
+ inline float Getqbar (void) { return qbar; }
+ inline float GetVt (void) { return Vt; }
+ inline float GetMach (void) { return Mach; }
+ inline float Getadot (void) { return adot; }
+ inline float Getbdot (void) { return bdot; }
- inline void SetUVW(float t1, float t2, float t3) {U=t1; V=t2; W=t3;}
+ void SetUVW(FGColumnVector tt) { vUVW = tt; }
- inline void Setalpha(float tt) {alpha = tt;}
- inline void Setbeta (float tt) {beta = tt;}
- inline void Setgamma(float tt) {gamma = tt;}
+ inline void Setalpha(float tt) { alpha = tt; }
+ inline void Setbeta (float tt) { beta = tt; }
+ inline void Setqbar (float tt) { qbar = tt; }
+ inline void SetVt (float tt) { Vt = tt; }
+ inline void SetMach (float tt) { Mach=tt; }
+ inline void Setadot (float tt) { adot = tt; }
+ inline void Setbdot (float tt) { bdot = tt; }
- inline void SetABG(float t1, float t2, float t3) {alpha=t1; beta=t2; gamma=t3;}
+ inline void SetAB(float t1, float t2) { alpha=t1; beta=t2; }
- bool Run(void);
+ bool Run(void);
protected:
private:
- float U, V, W; // Body frame velocities owned by FGTranslation
- float P, Q, R;
- float Vt, qbar, mach;
- float Udot, Vdot, Wdot;
- float lastUdot, lastVdot, lastWdot;
- float phi, tht, psi;
- float Fx, Fy, Fz;
+ FGColumnVector vUVW,vWindUVW;
+ FGColumnVector vUVWdot;
+ FGColumnVector vNcg;
+ FGColumnVector vPQR;
+ FGColumnVector vForces;
+ FGColumnVector vEuler;
+
+ float Vt, qbar, Mach;
float Mass, dt;
- float alpha, beta, gamma;
+ float alpha, beta;
+ float adot,bdot;
float rho;
void GetState(void);
- void PutState(void);
};
/******************************************************************************/