~FGTranslation();
inline FGColumnVector3& GetUVW (void) { return vUVW; }
- inline double GetUVW (int idx) { return vUVW(idx); }
+ inline double GetUVW (int idx) { return vUVW(idx); }
inline FGColumnVector3& GetUVWdot(void) { return vUVWdot; }
- inline double GetUVWdot(int idx) { return vUVWdot(idx); }
+ inline double GetUVWdot(int idx) { return vUVWdot(idx); }
inline FGColumnVector3& GetvAeroUVW (void) { return vAeroUVW; }
- inline double GetvAeroUVW (int idx) { return vAeroUVW(idx); }
+ inline double GetvAeroUVW (int idx) { return vAeroUVW(idx); }
inline double Getalpha(void) { return alpha; }
inline double Getbeta (void) { return beta; }