private:
vector<FGTrimAxis*> TrimAxes;
- int current_axis;
+ unsigned int current_axis;
int N, Nsub;
TrimMode mode;
int DebugLevel, Debug;
bool trimudot;
bool gamma_fallback;
bool trim_failed;
- int axis_count;
+ unsigned int axis_count;
int solutionDomain;
double xlo,xhi,alo,ahi;
double targetNlf;
int debug_axis;
+
+ double psidot,thetadot;
FGFDMExec* fdmex;
FGInitialCondition* fgic;
void setupPullup(void);
void setupTurn(void);
+ void updateRates(void);
+
void setDebug(void);
public: