#include "FGTurboJet.h"
-static const char *IdSrc = "$Header$";
+static const char *IdSrc = "$Id$";
static const char *IdHdr = ID_TURBOJET;
+extern short debug_lvl;
+
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS IMPLEMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
-FGTurboJet::FGTurboJet(FGFDMExec* fdex, string enginePath, string engineName, int num) :
- FGEngine(fdex, enginePath, engineName, num)
+FGTurboJet::FGTurboJet(FGFDMExec* exec, FGConfigFile* cfg) : FGEngine(exec)
+{
+ if (debug_lvl & 2) cout << "Instantiated: FGTurboJet" << endl;
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+FGTurboJet::~FGTurboJet()
+{
+ if (debug_lvl & 2) cout << "Destroyed: FGTurboJet" << endl;
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+float FGTurboJet::Calculate(float dummy)
+{
+ ConsumeFuel();
+ return 0.0;
+}
+
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+
+void FGTurboJet::Debug(void)
{
- //
+ //TODO: Add your source code here
}