#include "FGState.h"
#include "FGFDMExec.h"
-#ifndef M_PI_2
-/* get a definition for pi */
-#include <Include/fg_constants.h>
-#define M_PI_2 FG_PI_2
-#endif
-
/*******************************************************************************
************************************ CODE **************************************
*******************************************************************************/
FGUtility::FGUtility()
{
- // Move constant stuff to here (if any) so it won't take CPU time
- // in the methods below.
- SeaLevelR = EARTHRAD * ECCENT;
}
FGUtility::~FGUtility()
{
}
-
-
-float FGUtility::ToGeodetic()
-{
- return 0.0;
-}
-
-
-float FGUtility:: FromGeodetic()
-{
- return 0.0;
-}