]> git.mxchange.org Git - flightgear.git/blobdiff - src/FDM/JSBSim/FGUtility.cpp
Updated to match changes in radiostack.[ch]xx
[flightgear.git] / src / FDM / JSBSim / FGUtility.cpp
index f7e7d1de342d42b723d796087f740e3830199dbb..5ec59baab8a72d98b15965e4ce5db36dce06befa 100644 (file)
@@ -1,4 +1,4 @@
-/*******************************************************************************
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 
  Module:       FGUtility.cpp
  Author:       Jon Berndt
@@ -34,99 +34,95 @@ HISTORY
 --------------------------------------------------------------------------------
 01/09/99   JSB   Created
 
-********************************************************************************
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 DEFINES
-*******************************************************************************/
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
                                                         
-/*******************************************************************************
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 INCLUDES
-*******************************************************************************/
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
 
 #ifdef FGFS
-#  include <Include/compiler.h>
-#  ifdef FG_HAVE_STD_INCLUDES
+#  include <simgear/compiler.h>
+#  ifdef SG_HAVE_STD_INCLUDES
 #    include <cmath>
 #  else
 #    include <math.h>
 #  endif
 #else
-#  include <cmath>
+#  if defined(sgi) && !defined(__GNUC__)
+#    include <math.h>
+#  else
+#    include <cmath>
+#  endif
 #endif
 
 #include "FGUtility.h"
 #include "FGState.h"
 #include "FGFDMExec.h"
 
-/*******************************************************************************
-************************************ CODE **************************************
-*******************************************************************************/
+static const char *IdSrc = "$Id$";
+static const char *IdHdr = ID_UTILITY;
+
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+CLASS IMPLEMENTATION
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
 
 FGUtility::FGUtility()
 {
-  // Move constant stuff to here (if any) so it won't take CPU time
-  // in the methods below.
-  SeaLevelR   = EARTHRAD * ECCENT;
+  Debug(0);
 }
 
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 
 FGUtility::~FGUtility()
 {
+  Debug(1);
 }
-                       
 
-float FGUtility::ToGeodetic()
+//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+//    The bitmasked value choices are as follows:
+//    unset: In this case (the default) JSBSim would only print
+//       out the normally expected messages, essentially echoing
+//       the config files as they are read. If the environment
+//       variable is not set, debug_lvl is set to 1 internally
+//    0: This requests JSBSim not to output any messages
+//       whatsoever.
+//    1: This value explicity requests the normal JSBSim
+//       startup messages
+//    2: This value asks for a message to be printed out when
+//       a class is instantiated
+//    4: When this value is set, a message is displayed when a
+//       FGModel object executes its Run() method
+//    8: When this value is set, various runtime state variables
+//       are printed out periodically
+//    16: When set various parameters are sanity checked and
+//       a message is printed out when they go out of bounds
+
+void FGUtility::Debug(int from)
 {
-  float GeodeticLat, Latitude, Radius, Altitude;
-  float tanLat, xAlpha, muAlpha, sinmuAlpha, denom, rhoAlpha, dMu;
-  float lPoint, lambdaSL, sinlambdaSL, dLambda, rAlpha;
-
-  Latitude = State->Getlatitude();
-  Radius = State->Geth() + EARTHRAD;
-
-  if (( M_PI_2 - Latitude < ONESECOND) ||
-      ( M_PI_2 + Latitude < ONESECOND)) { // Near a pole
-    GeodeticLat = Latitude;
-    Altitude    = Radius - SeaLevelR;
-  } else {
-    tanLat = tan(Latitude);
-    xAlpha = ECCENT*EARTHRAD /
-                                sqrt(tanLat*tanLat + ECCENTSQRD);
-    muAlpha = atan2(sqrt(EARTHRADSQRD - xAlpha*xAlpha), ECCENT*xAlpha);
-
-    if (Latitude < 0.0) muAlpha = -muAlpha;
-
-    sinmuAlpha  = sin(muAlpha);
-    dLambda     = muAlpha - Latitude;
-    rAlpha      = xAlpha / cos(Latitude);
-    lPoint      = Radius - rAlpha;
-    Altitude    = lPoint*cos(dLambda);
-    denom       = sqrt(1-EPS*EPS*sinmuAlpha*sinmuAlpha);
-    rhoAlpha    = EARTHRAD*(1.0 - EPS) / (denom*denom*denom);
-    dMu         = atan2(lPoint*sin(dLambda),rhoAlpha + Altitude);
-    State->SetGeodeticLat(muAlpha - dMu);
-    lambdaSL    = atan(ECCENTSQRD*tan(GeodeticLat));
-    sinlambdaSL = sin(lambdaSL);
-    SeaLevelR   = sqrt(EARTHRADSQRD / (1 + INVECCENTSQRDM1* sinlambdaSL*sinlambdaSL));
-  }
-  return 0.0;
-}
+  if (debug_lvl <= 0) return;
 
+  if (debug_lvl & 1) { // Standard console startup message output
+    if (from == 0) { // Constructor
 
-float FGUtility:: FromGeodetic()
-{
-  float lambdaSL, sinlambdaSL, coslambdaSL, sinMu, cosMu, py, px;
-  float Altitude, SeaLevelR;
-
-  lambdaSL = atan(ECCENTSQRD*tan(State->GetGeodeticLat()));
-  sinlambdaSL = sin(lambdaSL);
-  coslambdaSL = cos(lambdaSL);
-  sinMu = sin(State->GetGeodeticLat());
-  cosMu = cos(State->GetGeodeticLat());
-  SeaLevelR = sqrt(EARTHRADSQRD /
-             (1 + INVECCENTSQRDM1*sinlambdaSL*sinlambdaSL));
-  px = SeaLevelR*coslambdaSL + Altitude*cosMu;
-  py = SeaLevelR*sinlambdaSL + Altitude*sinMu;
-  State->Setlatitude(atan2(py,px));
-  return 0.0;
+    }
+  }
+  if (debug_lvl & 2 ) { // Instantiation/Destruction notification
+    if (from == 0) cout << "Instantiated: FGUtility" << endl;
+    if (from == 1) cout << "Destroyed:    FGUtility" << endl;
+  }
+  if (debug_lvl & 4 ) { // Run() method entry print for FGModel-derived objects
+  }
+  if (debug_lvl & 8 ) { // Runtime state variables
+  }
+  if (debug_lvl & 16) { // Sanity checking
+  }
+  if (debug_lvl & 64) {
+    if (from == 0) { // Constructor
+      cout << IdSrc << endl;
+      cout << IdHdr << endl;
+    }
+  }
 }