FGfdmSocket::FGfdmSocket(string address, int port)
{
size = 0;
+ connected = false;
#if defined(__BORLANDC__) || defined(_MSC_VER) || defined(__MINGW32__)
WSADATA wsaData;
- int PASCAL FAR wsaReturnCode;
+ int wsaReturnCode;
wsaReturnCode = WSAStartup(MAKEWORD(1,1), &wsaData);
if (wsaReturnCode == 0) cout << "Winsock DLL loaded ..." << endl;
else cout << "Winsock DLL not initialized ..." << endl;
int len = sizeof(struct sockaddr_in);
if (connect(sckt, (struct sockaddr*)&scktName, len) == 0) { // successful
cout << "Successfully connected to socket ..." << endl;
+ connected = true;
} else { // unsuccessful
cout << "Could not connect to socket ..." << endl;
}