# include STL_STRING
# include STL_IOSTREAM
# include STL_FSTREAM
-# if !defined(SG_HAVE_NATIVE_SGI_COMPILERS)
- SG_USING_STD(cout);
- SG_USING_STD(endl);
-# endif
+ SG_USING_STD(cout);
+ SG_USING_STD(endl);
#else
# include <string>
# if defined(sgi) && !defined(__GNUC__)
using std::string;
+namespace JSBSim {
+
class FGfdmSocket : public FGJSBBase
{
public:
bool connected;
void Debug(int from);
};
-
+}
#endif