-/*******************************************************************************
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Module: JSBSim.cpp
Author: Jon S. Berndt
--------------------------------------------------------------------------------
08/17/99 JSB Created
-********************************************************************************
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
INCLUDES
-*******************************************************************************/
-
-#if __BCPLUSPLUS__ >= 0x0540 // If compiling under Borland C++Builder
- #pragma hdrstop
- #include <condefs.h>
- //---------------------------------------------------------------------------
- USEUNIT("FGAircraft.cpp");
- USEUNIT("FGAtmosphere.cpp");
- USEUNIT("FGAuxiliary.cpp");
- USEUNIT("FGCoefficient.cpp");
- USEUNIT("FGControls.cpp");
- USEUNIT("FGEngine.cpp");
- USEUNIT("FGFCS.cpp");
- USEUNIT("FGFDMExec.cpp");
- USEUNIT("FGInitialCondition.cpp");
- USEUNIT("FGModel.cpp");
- USEUNIT("FGOutput.cpp");
- USEUNIT("FGPosition.cpp");
- USEUNIT("FGRotation.cpp");
- USEUNIT("FGState.cpp");
- USEUNIT("FGTank.cpp");
- USEUNIT("FGTranslation.cpp");
- USEUNIT("FGUtility.cpp");
- USERES("JSBSim.res");
- //---------------------------------------------------------------------------
- #pragma argsused
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
+
+#if __BCPLUSPLUS__ == 0x0540 // If compiling under Borland C++Builder
+#pragma hdrstop
+#include <condefs.h>
+USEUNIT("FGUtility.cpp");
+USEUNIT("FGAtmosphere.cpp");
+USEUNIT("FGAuxiliary.cpp");
+USEUNIT("FGCoefficient.cpp");
+USEUNIT("FGConfigFile.cpp");
+USEUNIT("FGControls.cpp");
+USEUNIT("FGEngine.cpp");
+USEUNIT("FGFCS.cpp");
+USEUNIT("FGFDMExec.cpp");
+USEUNIT("FGfdmSocket.cpp");
+USEUNIT("FGInitialCondition.cpp");
+USEUNIT("FGLGear.cpp");
+USEUNIT("FGMatrix.cpp");
+USEUNIT("FGModel.cpp");
+USEUNIT("FGOutput.cpp");
+USEUNIT("FGPosition.cpp");
+USEUNIT("FGRotation.cpp");
+USEUNIT("FGState.cpp");
+USEUNIT("FGTank.cpp");
+USEUNIT("FGTranslation.cpp");
+USEUNIT("FGAircraft.cpp");
+USERES("JSBSim.res");
+USEUNIT("filtersjb\FGfcsComponent.cpp");
+USEUNIT("filtersjb\FGSwitch.cpp");
+USEUNIT("filtersjb\FGFilter.cpp");
+USEUNIT("filtersjb\FGGain.cpp");
+USEUNIT("filtersjb\FGGradient.cpp");
+USEUNIT("filtersjb\FGSummer.cpp");
+USEUNIT("filtersjb\FGDeadBand.cpp");
+USEUNIT("filtersjb\FGFlaps.cpp");
+USEFILE("JSBSim.cxx");
+USEUNIT("FGForce.cpp");
+USEUNIT("FGInertial.cpp");
+USEUNIT("FGNozzle.cpp");
+USEUNIT("FGPropeller.cpp");
+USEUNIT("FGRotor.cpp");
+USEUNIT("FGThruster.cpp");
+USEUNIT("FGMassBalance.cpp");
+USEUNIT("FGRocket.cpp");
+USEUNIT("FGTurboJet.cpp");
+USEUNIT("FGPiston.cpp");
+USEUNIT("FGTurboShaft.cpp");
+USEUNIT("FGPropulsion.cpp");
+USEUNIT("FGGroundReactions.cpp");
+USEUNIT("FGAerodynamics.cpp");
+
+#pragma argsused
#endif
#include "FGFDMExec.h"
#include "FGAuxiliary.h"
#include "FGOutput.h"
+#ifdef FGFS
+#include <simgear/compiler.h>
+#include STL_IOSTREAM
+# ifdef SG_HAVE_STD_INCLUDES
+# include <ctime>
+# else
+# include <time.h>
+# endif
+#else
#include <iostream>
#include <ctime>
+#endif
+
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+DEFINITIONS
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
+
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+GLOBAL DATA
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
+
+static const char *IdSrc = "$Header$";
+
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+COMMENTS, REFERENCES, and NOTES [use "class documentation" below for API docs]
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
+
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+DOCUMENTATION
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
+
+/** Standalone JSBSim main program
+ This is the wrapper program used to instantiate the JSBSim system and control
+ it. Use this program to build a version of JSBSim that can be run from the
+ command line. This program is also designed to be built using Borland C++
+ Builder, v4.0 or greater.
+ @author Jon S. Berndt
+ @version $Id$
+ @see -
+*/
+
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+IMPLEMENTATION
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
int main(int argc, char** argv)
{
- FGFDMExec* FDMExec;
+ FGFDMExec* FDMExec;
+ bool result = false;
if (argc != 3) {
cout << endl
FDMExec = new FGFDMExec();
- FDMExec->GetAircraft()->LoadAircraft("aircraft", "engine", string(argv[1]));
- FDMExec->GetState()->Reset("aircraft", string(argv[2]));
+ result = FDMExec->LoadModel("aircraft", "engine", string(argv[1]));
+
+ if (!result) {
+ cerr << "Aircraft file " << argv[1] << " was not found" << endl;
+ exit(-1);
+ }
+
+ if ( ! FDMExec->GetState()->Reset("aircraft", string(argv[1]), string(argv[2])))
+ FDMExec->GetState()->Initialize(2000,0,0,0,0,0,0.5,0.5,40000);
+
+ float cmd = 0.0;
- while (FDMExec->GetState()->Getsim_time() <= 25.0)
+ while (FDMExec->GetState()->Getsim_time() <= 10.0)
{
- //
- // Fake an elevator kick here after 5 seconds
- //
-
- if (FDMExec->GetState()->Getsim_time() > 5.0 &&
+ // Fake an elevator ramp here after 1 second, hold for one second, ramp down
+
+ if (FDMExec->GetState()->Getsim_time() >= 1.00 &&
+ FDMExec->GetState()->Getsim_time() < 2.0)
+ {
+ cmd = -(FDMExec->GetState()->Getsim_time() - 1.00)/4.0;
+ } else if (FDMExec->GetState()->Getsim_time() >= 2.00 &&
FDMExec->GetState()->Getsim_time() < 6.0)
{
- FDMExec->GetFCS()->SetDe(0.05);
- }
-
+ cmd = -1.00/4.0;
+ } else if (FDMExec->GetState()->Getsim_time() >= 6.00 &&
+ FDMExec->GetState()->Getsim_time() < 7.0)
+ {
+ cmd = -(7.0 - FDMExec->GetState()->Getsim_time())/4.0;
+ } else {
+ cmd = 0.00;
+ }
+ FDMExec->GetFCS()->SetDeCmd(cmd); // input between -1 and 1
+
FDMExec->Run();
}
delete FDMExec;
-
+
return 0;
}
+
+