-/*******************************************************************************
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Module: JSBSim.cpp
Author: Jon S. Berndt
--------------------------------------------------------------------------------
08/17/99 JSB Created
-********************************************************************************
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
INCLUDES
-*******************************************************************************/
-
-#if __BCPLUSPLUS__ == 0x0540 // If compiling under Borland C++Builder
-#pragma hdrstop
-#include <condefs.h>
-USEUNIT("FGUtility.cpp");
-USEUNIT("FGAtmosphere.cpp");
-USEUNIT("FGAuxiliary.cpp");
-USEUNIT("FGCoefficient.cpp");
-USEUNIT("FGConfigFile.cpp");
-USEUNIT("FGControls.cpp");
-USEUNIT("FGEngine.cpp");
-USEUNIT("FGFCS.cpp");
-USEUNIT("FGFDMExec.cpp");
-USEUNIT("FGfdmSocket.cpp");
-USEUNIT("FGInitialCondition.cpp");
-USEUNIT("FGLGear.cpp");
-USEUNIT("FGMatrix.cpp");
-USEUNIT("FGModel.cpp");
-USEUNIT("FGOutput.cpp");
-USEUNIT("FGPosition.cpp");
-USEUNIT("FGRotation.cpp");
-USEUNIT("FGState.cpp");
-USEUNIT("FGTank.cpp");
-USEUNIT("FGTranslation.cpp");
-USEUNIT("FGAircraft.cpp");
-USERES("JSBSim.res");
-USEUNIT("filtersjb\FGfcsComponent.cpp");
-USEUNIT("filtersjb\FGSwitch.cpp");
-USEUNIT("filtersjb\FGFilter.cpp");
-USEUNIT("filtersjb\FGGain.cpp");
-USEUNIT("filtersjb\FGGradient.cpp");
-USEUNIT("filtersjb\FGSummer.cpp");
-USEUNIT("filtersjb\FGDeadBand.cpp");
-USEUNIT("filtersjb\FGFlaps.cpp");
-USEFILE("JSBSim.cxx");
-USEUNIT("FGForce.cpp");
-USEUNIT("FGInertial.cpp");
-USEUNIT("FGNozzle.cpp");
-USEUNIT("FGPropeller.cpp");
-USEUNIT("FGRotor.cpp");
-USEUNIT("FGThruster.cpp");
-USEUNIT("FGMassBalance.cpp");
-USEUNIT("FGRocket.cpp");
-USEUNIT("FGTurboJet.cpp");
-USEUNIT("FGPiston.cpp");
-USEUNIT("FGTurboShaft.cpp");
-USEUNIT("FGPropulsion.cpp");
-USEUNIT("FGGroundReactions.cpp");
-USEUNIT("FGAerodynamics.cpp");
-//---------------------------------------------------------------------------
-#pragma argsused
-#endif
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
#include "FGFDMExec.h"
#include "FGRotation.h"
#include "FGPosition.h"
#include "FGAuxiliary.h"
#include "FGOutput.h"
+#include "FGConfigFile.h"
+#include "FGScript.h"
#ifdef FGFS
#include <simgear/compiler.h>
#include STL_IOSTREAM
-# ifdef FG_HAVE_STD_INCLUDES
-# include <ctime>
+#else
+# if defined(sgi) && !defined(__GNUC__)
+# include <iostream.h>
# else
-# include <time.h>
+# include <iostream>
# endif
-#else
-#include <iostream>
-#include <ctime>
#endif
-static const char *IdSrc = "$Header$";
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+DEFINITIONS
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
+
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+GLOBAL DATA
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
+
+static const char *IdSrc = "$Id$";
+
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+COMMENTS, REFERENCES, and NOTES [use "class documentation" below for API docs]
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
+
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+DOCUMENTATION
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
+
+/** Standalone JSBSim main program
+ This is the wrapper program used to instantiate the JSBSim system and control
+ it. Use this program to build a version of JSBSim that can be run from the
+ command line. To get any use out of this, you will have to create a script
+ to run a test case and specify what kind of output you would like.
+ @author Jon S. Berndt
+ @version $Id$
+ @see -
+*/
+
+/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
+IMPLEMENTATION
+%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
int main(int argc, char** argv)
{
FGFDMExec* FDMExec;
bool result = false;
+ bool Scripted = false;
+ FGScript* Script;
- if (argc != 3) {
- cout << endl
+ if (argc != 3 && argc != 2) {
+ cerr << endl
<< " You must enter the name of a registered aircraft and reset point:"
<< endl << endl << " FDM <aircraft name> <reset file>" << endl;
+ cerr << endl << " Alternatively, you may specify only the name of a script file:"
+ << endl << endl << " FDM <script file>" << endl << endl;
exit(0);
}
FDMExec = new FGFDMExec();
- result = FDMExec->LoadModel("aircraft", "engine", string(argv[1]));
-
- if (!result) {
- cerr << "Aircraft file " << argv[1] << " was not found" << endl;
- exit(-1);
+ if (argc == 2) { // SCRIPTED CASE
+
+ Script = new FGScript(FDMExec);
+ result = Script->LoadScript(argv[1]);
+
+ if (!result) {
+ cerr << "Script file " << argv[1] << " was not successfully loaded" << endl;
+ exit(-1);
+ }
+
+ Scripted = true;
+
+ } else { // form jsbsim <acname> <resetfile>
+
+ if ( ! FDMExec->LoadModel("aircraft", "engine", string(argv[1]))) {
+ cerr << " JSBSim could not be started" << endl << endl;
+ exit(-1);
+ }
+
+ FGInitialCondition IC(FDMExec);
+ if ( ! IC.Load("aircraft",string(argv[1]),string(argv[2]))) {
+ cerr << "Initialization unsuccessful" << endl;
+ exit(-1);
+ }
}
-
- if ( ! FDMExec->GetState()->Reset("aircraft", string(argv[1]), string(argv[2])))
- FDMExec->GetState()->Initialize(2000,0,0,0,0,0,0.5,0.5,40000);
-
- float cmd = 0.0;
-
- while (FDMExec->GetState()->Getsim_time() <= 10.0)
- {
- // Fake an elevator ramp here after 1 second, hold for one second, ramp down
-
- if (FDMExec->GetState()->Getsim_time() >= 1.00 &&
- FDMExec->GetState()->Getsim_time() < 2.0)
- {
- cmd = -(FDMExec->GetState()->Getsim_time() - 1.00)/2.0;
- } else if (FDMExec->GetState()->Getsim_time() >= 2.00 &&
- FDMExec->GetState()->Getsim_time() < 6.0)
- {
- cmd = -1.00/2.0;
- } else if (FDMExec->GetState()->Getsim_time() >= 6.00 &&
- FDMExec->GetState()->Getsim_time() < 7.0)
- {
- cmd = -(7.0 - FDMExec->GetState()->Getsim_time())/2.0;
- } else {
- cmd = 0.00;
+
+//
+// RUN loop. MESSAGES are read inside the Run() loop and output as necessary.
+//
+
+ FGJSBBase::Message* msg;
+ result = FDMExec->Run();
+ while (result) {
+ while (FDMExec->ReadMessage()) {
+ msg = FDMExec->ProcessMessage();
+ switch (msg->type) {
+ case FGJSBBase::Message::eText:
+ cout << msg->messageId << ": " << msg->text << endl;
+ break;
+ case FGJSBBase::Message::eBool:
+ cout << msg->messageId << ": " << msg->text << " " << msg->bVal << endl;
+ break;
+ case FGJSBBase::Message::eInteger:
+ cout << msg->messageId << ": " << msg->text << " " << msg->iVal << endl;
+ break;
+ case FGJSBBase::Message::eDouble:
+ cout << msg->messageId << ": " << msg->text << " " << msg->dVal << endl;
+ break;
+ default:
+ cerr << "Unrecognized message type." << endl;
+ break;
+ }
}
- FDMExec->GetFCS()->SetDeCmd(cmd); // input between -1 and 1
-
- FDMExec->Run();
+
+ if (Scripted) {
+ if (!Script->RunScript()) break;
+ }
+
+ result = FDMExec->Run();
}
delete FDMExec;
return 0;
}
-
-