]> git.mxchange.org Git - flightgear.git/blobdiff - src/FDM/JSBSim/input_output/FGGroundCallback.h
remove unused files
[flightgear.git] / src / FDM / JSBSim / input_output / FGGroundCallback.h
index 0a5a7af67aa70a9911e9ca14179cf65e1c2ae3ea..bb6780915501108569cf499c79db65b9ce5bc125 100644 (file)
@@ -38,14 +38,14 @@ SENTRY
 INCLUDES
 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
 
-#include <math/FGColumnVector3.h>
-#include <math/FGLocation.h>
+#include "math/FGColumnVector3.h"
+#include "math/FGLocation.h"
 
 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
 DEFINITIONS
 %%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
 
-#define ID_GROUNDCALLBACK "$Id$"
+#define ID_GROUNDCALLBACK "$Id: FGGroundCallback.h,v 1.9 2010/10/07 03:45:40 jberndt Exp $"
 
 namespace JSBSim {
 
@@ -59,7 +59,7 @@ CLASS DOCUMENTATION
     ball formed earth.
 
     @author Mathias Froehlich
-    @version $Id$
+    @version $Id: FGGroundCallback.h,v 1.9 2010/10/07 03:45:40 jberndt Exp $
 */
 
 /*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
@@ -69,14 +69,26 @@ CLASS DECLARATION
 class FGGroundCallback : public FGJSBBase
 {
 public:
+  /** Default constructor.
+  Within this constructor, the reference radius is set to the WGS84 equatorial
+  radius. This constructor should really not be called, instead relying on the 
+  constructor that takes reference radius as an argument. */
   FGGroundCallback();
+
+  /** Constructor
+  This constructor accepts the reference radius in feet. This is the preferred  
+  constructor. */
+  FGGroundCallback(double ReferenceRadius);
   virtual ~FGGroundCallback();
 
   /** Compute the altitude above sealevel. */
   virtual double GetAltitude(const FGLocation& l) const;
   /** Compute the altitude above ground. Defaults to sealevel altitude. */
   virtual double GetAGLevel(double t, const FGLocation& l, FGLocation& cont,
-                            FGColumnVector3& n, FGColumnVector3& v) const;
+                            FGColumnVector3& n, FGColumnVector3& v,
+                            FGColumnVector3& w) const;
+  virtual void SetTerrainGeoCentRadius(double radius) {mReferenceRadius = radius;}
+  virtual double GetTerrainGeoCentRadius(void) const {return mReferenceRadius;}
 private:
   /// Reference radius.
   double mReferenceRadius;