DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
-#define ID_PROPERTYMANAGER "$Id$"
+#define ID_PROPERTYMANAGER "$Id: FGPropertyManager.h,v 1.17 2010/07/08 11:36:28 jberndt Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
*/
std::string GetFullyQualifiedName(void);
+ /**
+ * Get the qualified name of a node relative to given base path,
+ * otherwise the fully qualified name.
+ * This function is very slow, so is probably useful for debugging only.
+ *
+ * @param path The path to strip off, if found.
+ */
+ std::string GetRelativeName( const std::string &path = "/fdm/jsbsim/" );
+
/**
* Get a bool value for a property.
*