namespace JSBSim {
-static const char *IdSrc = "$Id: FGGroundReactions.cpp,v 1.36 2011/08/21 15:13:22 bcoconni Exp $";
+static const char *IdSrc = "$Id: FGGroundReactions.cpp,v 1.39 2012/04/01 17:05:51 bcoconni Exp $";
static const char *IdHdr = ID_GROUNDREACTIONS;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FGModel::Load(el); // Perform base class Load
- in.vWhlBodyVec.resize(lGear.size());
-
for (unsigned int i=0; i<lGear.size();i++) lGear[i]->bind();
PostLoad(el, PropertyManager);