#include "FGModel.h"
-#include <iostream>
-#include <fstream>
-
-#include "input_output/FGfdmSocket.h"
-#include "input_output/FGXMLElement.h"
+#include <string>
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
-#define ID_INPUT "$Id$"
+#define ID_INPUT "$Id: FGInput.h,v 1.8 2009/10/24 22:59:30 jberndt Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
namespace JSBSim {
+class FGFDMExec;
+class Element;
+class FGfdmSocket;
+
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS DOCUMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
bool InitModel(void);
bool Run(void);
- void SetType(string);
inline void Enable(void) { enabled = true; }
inline void Disable(void) { enabled = false; }
inline bool Toggle(void) {enabled = !enabled; return enabled;}
bool sFirstPass, dFirstPass, enabled;
unsigned int port;
FGfdmSocket* socket;
- string data;
+ std::string data;
void Debug(int from);
};
}