DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
-#define ID_PROPAGATE "$Id: FGPropagate.h,v 1.52 2010/10/31 04:48:46 jberndt Exp $"
+#define ID_PROPAGATE "$Id: FGPropagate.h,v 1.53 2010/11/28 13:02:43 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
@endcode
@author Jon S. Berndt, Mathias Froehlich
- @version $Id: FGPropagate.h,v 1.52 2010/10/31 04:48:46 jberndt Exp $
+ @version $Id: FGPropagate.h,v 1.53 2010/11/28 13:02:43 bcoconni Exp $
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
double dt,
eIntegrateType integration_type);
+ void EvaluateRateToResistTo(FGColumnVector3& vdot,
+ const FGColumnVector3& Val,
+ const FGColumnVector3& ValDot,
+ const FGColumnVector3& LocalTerrainVal,
+ deque <FGColumnVector3>& dqValDot,
+ const double dt,
+ const eIntegrateType integration_type);
+
void ResolveFrictionForces(double dt);
void UpdateLocationMatrices(void);