if (debug_lvl & 1) { // Standard console startup message output
if (from == 0) { // Constructor
- cout << " INPUT: " << InputNodes[0]->getName() << endl;
+ cout << " INPUT: " << InputNodes[0]->GetName() << endl;
if (WidthPropertyNode != 0) {
cout << " DEADBAND WIDTH: " << WidthPropertyNode->GetName() << endl;
} else {