if (from == 0) { // Constructor
if (InputSigns.size() > 0) {
if (InputSigns[0] < 0)
- cout << " INPUT: -" << InputNodes[0]->getName() << endl;
+ cout << " INPUT: -" << InputNodes[0]->GetName() << endl;
else
- cout << " INPUT: " << InputNodes[0]->getName() << endl;
+ cout << " INPUT: " << InputNodes[0]->GetName() << endl;
}
if (bits != 0) {
if (quant_property.empty())