DEFINITIONS
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
-#define ID_ENGINE "$Id: FGEngine.h,v 1.29 2011/11/10 12:06:14 jberndt Exp $"
+#define ID_ENGINE "$Id: FGEngine.h,v 1.35 2012/04/14 18:10:44 bcoconni Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
documentation for engine and thruster classes.
</pre>
@author Jon S. Berndt
- @version $Id: FGEngine.h,v 1.29 2011/11/10 12:06:14 jberndt Exp $
+ @version $Id: FGEngine.h,v 1.35 2012/04/14 18:10:44 bcoconni Exp $
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
vector <double> MixturePos;
vector <double> PropAdvance;
vector <bool> PropFeather;
+ FGColumnVector3 vXYZcg; // CG coordinates expressed in the structural frame
double TotalDeltaT;
};