namespace JSBSim {
-static const char *IdSrc = "$Id: FGForce.cpp,v 1.16 2011/08/04 12:46:32 jberndt Exp $";
+static const char *IdSrc = "$Id: FGForce.cpp,v 1.17 2011/10/31 14:54:41 bcoconni Exp $";
static const char *IdHdr = ID_FORCE;
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-FGColumnVector3& FGForce::GetBodyForces(void)
+const FGColumnVector3& FGForce::GetBodyForces(void)
{
vFb = Transform()*vFn;
//%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
-FGMatrix33 FGForce::Transform(void)
+const FGMatrix33& FGForce::Transform(void) const
{
switch(ttype) {
case tWindBody: