Date started: 08/23/00
Purpose: Encapsulates the thruster object
- ------------- Copyright (C) 2000 Jon S. Berndt (jsb@hal-pc.org) -------------
+ ------------- Copyright (C) 2000 Jon S. Berndt (jon@jsbsim.org) -------------
This program is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free Software
INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
+#include <iostream>
#include <sstream>
#include "FGThruster.h"
+#include "input_output/FGXMLElement.h"
+
+using namespace std;
namespace JSBSim {
-static const char *IdSrc = "$Id$";
+static const char *IdSrc = "$Id: FGThruster.cpp,v 1.14 2011/03/10 01:35:25 dpculp Exp $";
static const char *IdHdr = ID_THRUSTER;
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
GearRatio = 1.0;
ReverserAngle = 0.0;
+ ClutchCtrlNorm = 1.0;
EngineNum = num;
PropertyManager = FDMExec->GetPropertyManager();
element = thruster_element->FindElement("location");
if (element) location = element->FindElementTripletConvertTo("IN");
- else cerr << "No thruster location found." << endl;
+ else cerr << fgred << " No thruster location found." << reset << endl;
element = thruster_element->FindElement("orient");
if (element) orientation = element->FindElementTripletConvertTo("RAD");
- else cerr << "No thruster orientation found." << endl;
+ else cerr << " No thruster orientation found." << endl;
SetLocation(location);
SetAnglesToBody(orientation);
- char property_name[80];
- snprintf(property_name, 80, "propulsion/engine[%d]/pitch-angle-rad", EngineNum);
- PropertyManager->Tie( property_name, (FGForce *)this, &FGForce::GetPitch, &FGForce::SetPitch);
- snprintf(property_name, 80, "propulsion/engine[%d]/yaw-angle-rad", EngineNum);
- PropertyManager->Tie( property_name, (FGForce *)this, &FGForce::GetYaw, &FGForce::SetYaw);
+ string property_name, base_property_name;
+ base_property_name = CreateIndexedPropertyName("propulsion/engine", EngineNum);
+ property_name = base_property_name + "/pitch-angle-rad";
+ PropertyManager->Tie( property_name.c_str(), (FGForce *)this, &FGForce::GetPitch, &FGForce::SetPitch);
+ property_name = base_property_name + "/yaw-angle-rad";
+ PropertyManager->Tie( property_name.c_str(), (FGForce *)this, &FGForce::GetYaw, &FGForce::SetYaw);
if (el->GetName() == "direct") // this is a direct thruster. At this time
- // only a direct thruster can be reversed.
+ // only a direct thruster can be reversed.
{
- snprintf(property_name, 80, "propulsion/engine[%d]/reverser-angle-rad", EngineNum);
- PropertyManager->Tie( property_name, (FGThruster *)this, &FGThruster::GetReverserAngle,
+ property_name = base_property_name + "/reverser-angle-rad";
+ PropertyManager->Tie( property_name.c_str(), (FGThruster *)this, &FGThruster::GetReverserAngle,
&FGThruster::SetReverserAngle);
}
+ if (el->GetName() == "rotor") // At this time only a rotor can have a clutch.
+ {
+ property_name = base_property_name + "/clutch-ctrl-norm";
+ PropertyManager->Tie( property_name.c_str(), (FGThruster *)this, &FGThruster::GetClutchCtrl,
+ &FGThruster::SetClutchCtrl);
+ }
+
Debug(0);
}
FGThruster::~FGThruster()
{
- char property_name[80];
- snprintf(property_name, 80, "propulsion/engine[%d]/pitch-angle-rad", EngineNum);
- PropertyManager->Untie( property_name);
- snprintf(property_name, 80, "propulsion/engine[%d]/yaw-angle-rad", EngineNum);
- PropertyManager->Untie( property_name);
-
- if (Type == ttDirect) // this is a direct thruster. At this time
- // only a direct thruster can be reversed.
- {
- snprintf(property_name, 80, "propulsion/engine[%d]/reverser-angle-rad", EngineNum);
- PropertyManager->Untie( property_name);
- }
-
Debug(1);
}