INCLUDES
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
-#include <vector>
#include "FGEngine.h"
-#include <input_output/FGXMLElement.h>
-#include <math/FGFunction.h>
-#define ID_TURBINE "$Id$"
+#define ID_TURBINE "$Id: FGTurbine.h,v 1.20 2011/06/07 00:28:03 jentron Exp $"
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
FORWARD DECLARATIONS
namespace JSBSim {
+class Element;
+class FGFunction;
+
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
CLASS DOCUMENTATION
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%*/
<atsfc> {number} </atsfc>
<idlen1> {number} </idlen1>
<idlen2> {number} </idlen2>
+ <n1spinup> {number} </n1spinup>
+ <n2spinup> {number} </n2spinup>
<maxn1> {number} </maxn1>
<maxn2> {number} </maxn2>
<augmented> {0 | 1} </augmented>
atsfc - Afterburning TSFC, lbm/hr/lbf
idlen1 - Fan rotor rpm (% of max) at idle
idlen2 - Core rotor rpm (% of max) at idle
+ n1spinup - Fan rotor rpm starter acceleration (default 1.0)
+ n2spinup - Core rotor rpm starter acceleration (default 3.0)
maxn1 - Fan rotor rpm (% of max) at full throttle
maxn2 - Core rotor rpm (% of max) at full throttle
augmented
/engine/direct.xml
</pre>
@author David P. Culp
- @version "$Id$"
+ @version "$Id: FGTurbine.h,v 1.20 2011/06/07 00:28:03 jentron Exp $"
*/
/*%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
enum phaseType { tpOff, tpRun, tpSpinUp, tpStart, tpStall, tpSeize, tpTrim };
- double Calculate(void);
+ void Calculate(void);
double CalcFuelNeed(void);
double GetPowerAvailable(void);
/** A lag filter.
int InitRunning(void);
void ResetToIC(void);
- string GetEngineLabels(string delimeter);
- string GetEngineValues(string delimeter);
+ std::string GetEngineLabels(const std::string& delimiter);
+ std::string GetEngineValues(const std::string& delimiter);
private:
double IdleN2; ///< Idle N2
double N1; ///< N1
double N2; ///< N2
+ double N2norm; ///< N2 normalized (0=idle, 1=max)
double MaxN1; ///< N1 at 100% throttle
double MaxN2; ///< N2 at 100% throttle
double IdleFF; ///< Idle Fuel Flow (lbm/hr)