// $Id$
+#include <simgear/math/fg_geodesy.hxx>
+#include <simgear/math/point3d.hxx>
+#include <simgear/math/polar3d.hxx>
+
#include <Controls/controls.hxx>
#include <Main/options.hxx>
-#include <Math/fg_geodesy.hxx>
-#include <Math/point3d.hxx>
-#include <Math/polar3d.hxx>
#include "MagicCarpet.hxx"
double dist = speed * time_step;
double kts = speed * METER_TO_NM * 3600.0;
set_V_equiv_kts( kts );
+ set_V_calibrated_kts( kts );
set_V_ground_speed( kts );
+ set_Mach_number(0);
// angle of turn
double turn_rate = controls.get_aileron() * FG_PI_4; // radians/sec
// update euler angles
set_Euler_Angles( get_Phi(), get_Theta(), fmod(get_Psi() + turn, FG_2PI) );
+ set_Euler_Rates(0,0,0);
// update (lon/lat) position
double lat2, lon2, az2;