//
// Written by Curtis Olson, started October 1999.
//
-// Copyright (C) 1999 Curtis L. Olson - curt@flightgear.org
+// Copyright (C) 1999 Curtis L. Olson - http://www.flightgear.org/~curt
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// $Id$
+#ifdef HAVE_CONFIG_H
+# include <config.h>
+#endif
+
#include <simgear/math/sg_geodesy.hxx>
#include <simgear/math/point3d.hxx>
#include <simgear/math/polar3d.hxx>
-#include <Controls/controls.hxx>
+#include <Aircraft/controls.hxx>
#include <Main/globals.hxx>
#include <Main/fg_props.hxx>
FGMagicCarpet::FGMagicCarpet( double dt ) {
- set_delta_t( dt );
+// set_delta_t( dt );
}
// Initialize the Magic Carpet flight model, dt is the time increment
// for each subsequent iteration through the EOM
void FGMagicCarpet::init() {
- // explicitly call the superclass's
- // init method first
- FGInterface::init();
+ common_init();
}
// Run an iteration of the EOM (equations of motion)
-bool FGMagicCarpet::update( int multiloop ) {
+void FGMagicCarpet::update( double dt ) {
// cout << "FGLaRCsim::update()" << endl;
- double time_step = get_delta_t() * multiloop;
+ if (is_suspended())
+ return;
+
+ // int multiloop = _calc_multiloop(dt);
+
+ double time_step = dt;
// speed and distance traveled
double speed = globals->get_controls()->get_throttle( 0 ) * 2000; // meters/sec
+ if ( globals->get_controls()->get_brake_left() > 0.0
+ || globals->get_controls()->get_brake_right() > 0.0 )
+ {
+ speed = -speed;
+ }
+
double dist = speed * time_step;
double kts = speed * SG_METER_TO_NM * 3600.0;
_set_V_equiv_kts( kts );
// update (lon/lat) position
double lat2, lon2, az2;
- if ( speed > SG_EPSILON ) {
+ if ( fabs( speed ) > SG_EPSILON ) {
geo_direct_wgs_84 ( get_Altitude(),
get_Latitude() * SGD_RADIANS_TO_DEGREES,
get_Longitude() * SGD_RADIANS_TO_DEGREES,
sl_radius + get_Altitude() + climb );
// cout << "sea level radius (ft) = " << sl_radius << endl;
// cout << "(setto) sea level radius (ft) = " << get_Sea_level_radius() << endl;
+ _update_ground_elev_at_pos();
_set_Sea_level_radius( sl_radius * SG_METER_TO_FEET);
_set_Altitude( get_Altitude() + climb );
-
- return true;
}