#define _INITIALIZEMAPS_H_
#include "uiuc_aircraft.h"
+#include "uiuc_map_keyword.h"
+#include "uiuc_map_init.h"
+#include "uiuc_map_geometry.h"
+#include "uiuc_map_controlSurface.h"
+#include "uiuc_map_mass.h"
+#include "uiuc_map_engine.h"
+#include "uiuc_map_CD.h"
+#include "uiuc_map_CL.h"
+#include "uiuc_map_Cm.h"
+#include "uiuc_map_CY.h"
+#include "uiuc_map_Croll.h"
+#include "uiuc_map_Cn.h"
+#include "uiuc_map_ice.h"
+#include "uiuc_map_gear.h"
+#include "uiuc_map_fog.h"
+#include "uiuc_map_record1.h"
+#include "uiuc_map_record2.h"
+#include "uiuc_map_record3.h"
+#include "uiuc_map_record4.h"
+#include "uiuc_map_record5.h"
+#include "uiuc_map_record6.h"
+#include "uiuc_map_misc.h"
void uiuc_initializemaps();
-/* split this routine up into smaller chunks so it can be digested by
- average machines */
-void uiuc_initializemaps1();
-void uiuc_initializemaps2();
-void uiuc_initializemaps3();
-void uiuc_initializemaps4();
-
#endif // _INITIALIZEMAPS_H_