]> git.mxchange.org Git - flightgear.git/blobdiff - src/FDM/UIUCModel/uiuc_menu.h
Port over remaining Point3D usage to the more type and unit safe SG* classes.
[flightgear.git] / src / FDM / UIUCModel / uiuc_menu.h
index 1686e086bedade1fdbb8196fcefdc92ab6a1e635..e699f1f4569efebff97fe569a3bd329f7d5b964a 100644 (file)
 #include <FDM/LaRCsim/ls_generic.h>
 #include <FDM/LaRCsim/ls_cockpit.h>    /* Long_trim defined */
 #include <FDM/LaRCsim/ls_constants.h>  /* INVG defined */
+#include "uiuc_flapdata.h"
+#include "uiuc_menu_init.h"
+#include "uiuc_menu_geometry.h"
+#include "uiuc_menu_controlSurface.h"
+#include "uiuc_menu_mass.h"
+#include "uiuc_menu_engine.h"
+#include "uiuc_menu_CD.h"
+#include "uiuc_menu_CL.h"
+#include "uiuc_menu_Cm.h"
+#include "uiuc_menu_CY.h"
+#include "uiuc_menu_Croll.h"
+#include "uiuc_menu_Cn.h"
+#include "uiuc_menu_gear.h"
+#include "uiuc_menu_ice.h"
+#include "uiuc_menu_fog.h"
+#include "uiuc_menu_record.h"
+#include "uiuc_menu_misc.h"
 
-bool check_float(string  &token); // To check whether the token is a float or not
+//bool check_float(const string &token); // To check whether the token is a float or not
 void uiuc_menu (string aircraft);
 
 #endif //_MENU_H_