double plane[4], float vel[3]);
virtual void getGroundPlane(const double pos[3],
- double plane[4], float vel[3],
- int *type, const SGMaterial **material);/*
- double *frictionFactor,
- double *rollingFriction,
- double *loadCapacity,
- double *loadResistance,
- double *bumpiness,
- bool *isSolid);*/
+ double plane[4], float vel[3],
+ const SGMaterial **material);
virtual bool caughtWire(const double pos[4][3]);