#include "BodyEnvironment.hpp"
#include "RigidBody.hpp"
-#include <simgear/scene/material/mat.hxx>
+#include <cfloat>
+#include <simgear/bvh/BVHMaterial.hxx>
#include <FDM/flight.hxx>
#include "Gear.hpp"
namespace yasim {
void Gear::setGlobalGround(double *global_ground, float* global_vel,
double globalX, double globalY,
- const SGMaterial *material)
+ const simgear::BVHMaterial *material)
{
int i;
double frictionFactor,rollingFriction,loadCapacity,loadResistance,bumpiness;