# I think that it's permissible to list the same source files more
# than once in a Makefile.am. Hopefully this doesn't break anything.
-SHARED_SOURCES = \
+SHARED_SOURCE_FILES = \
Airplane.cpp Airplane.hpp \
Atmosphere.cpp Atmosphere.hpp \
BodyEnvironment.hpp \
Jet.cpp Jet.hpp \
Math.cpp Math.hpp \
Model.cpp Model.hpp \
- PistonEngine.cpp PistonEngine.hpp \
PropEngine.cpp PropEngine.hpp \
Propeller.cpp Propeller.hpp \
+ Engine.hpp \
+ PistonEngine.cpp PistonEngine.hpp \
+ TurbineEngine.cpp TurbineEngine.hpp \
RigidBody.cpp RigidBody.hpp \
Rotor.cpp Rotor.hpp \
Rotorblade.cpp Rotorblade.hpp \
Surface.cpp Surface.hpp \
Thruster.cpp Thruster.hpp \
Vector.hpp \
- Wing.cpp Wing.hpp
+ Wing.cpp Wing.hpp \
+ Turbulence.cpp Turbulence.hpp
noinst_LIBRARIES = libYASim.a
-libYASim_a_SOURCES = YASim.cxx YASim.hxx $(SHARED_SOURCES)
+libYASim_a_SOURCES = YASim.cxx YASim.hxx $(SHARED_SOURCE_FILES)
bin_PROGRAMS = yasim
+noinst_PROGRAMS = proptest
+
+yasim_SOURCES = yasim-test.cpp $(SHARED_SOURCE_FILES)
-yasim_SOURCES = yasim-test.cpp $(SHARED_SOURCES)
+yasim_LDADD = -lsgxml -lsgprops -lsgdebug -lsgmisc -lsgstructure -lplibssg -lplibul -lplibsg $(opengl_LIBS) $(base_LIBS)
-yasim_LDADD = -lsgxml -lsgprops -lsgdebug -lsgstructure $(base_LIBS)
+proptest_SOURCES = proptest.cpp $(SHARED_SOURCE_FILES)
+proptest_LDADD = -lsgxml -lsgprops -lsgdebug -lsgmisc -lsgstructure -lplibssg -lplibul -lplibsg $(opengl_LIBS) $(base_LIBS)
INCLUDES = -I$(top_srcdir) -I$(top_srcdir)/src