if(_launchbar) {
float v[3], rot[3], glvel[3], ground[3];
_launchbar->calcForce(_ground_cb, &_body, s, lv, lrot);
- float force[3], contact[3];
- _launchbar->getForce(force, contact);
- _body.addForce(contact, force);
+ float forcelb[3], contactlb[3], forcehb[3], contacthb[3];
+ _launchbar->getForce(forcelb, contactlb, forcehb, contacthb);
+ _body.addForce(contactlb, forcelb);
+ _body.addForce(contacthb, forcehb);
}
}