#include "RigidBody.hpp"
#include "BodyEnvironment.hpp"
#include "Vector.hpp"
+#include "Turbulence.hpp"
namespace yasim {
RigidBody* getBody();
Integrator* getIntegrator();
+ void setTurbulence(Turbulence* turb) { _turb = turb; }
+
State* getState();
void setState(State* s);
void calcGearForce(Gear* g, float* v, float* rot, float* ground);
float gearFriction(float wgt, float v, Gear* g);
float localGround(State* s, float* out);
- void localWind(float* pos, State* s, float* out);
+ void localWind(float* pos, State* s, float* out, float alt);
Integrator _integrator;
RigidBody _body;
+ Turbulence* _turb;
+
Vector _thrusters;
Vector _surfaces;
Vector _rotorparts;