_running = false;
_fuel = true;
_boostPressure = 0;
+
+ _oilTemp = Atmosphere::getStdTemperature(0);
+ _oilTempTarget = _oilTemp;
+ _dOilTempdt = 0;
// Presume a BSFC (in lb/hour per HP) of 0.45. In SI that becomes
// (2.2 lb/kg, 745.7 W/hp, 3600 sec/hour) 7.62e-08 kg/Ws.
return _egt;
}
+void PistonEngine::stabilize()
+{
+ _oilTemp = _oilTempTarget;
+}
+
+void PistonEngine::integrate(float dt)
+{
+ _oilTemp += (_dOilTempdt * dt);
+}
+
void PistonEngine::calc(float pressure, float temp, float speed)
{
if(_magnetos == 0 || speed < 60*RPM2RADPS)
// what we'd expect. And diddle the work done by the gas a bit to
// account for non-thermodynamic losses like internal friction;
// 10% should do it.
-
float massFlow = _fuelFlow + (rho * 0.5f * _displacement * speed);
float specHeat = 1300;
float corr = 1.0f/(Math::pow(_compression, 0.4f) - 1.0f);
_egt = corr * (power * 1.1f) / (massFlow * specHeat);
if(_egt < temp) _egt = temp;
+
+
+ // Oil temperature.
+ // Assume a linear variation between ~90degC at idle and ~120degC
+ // at full power. No attempt to correct for airflow over the
+ // engine is made. Make the time constant to attain target steady-
+ // state oil temp greater at engine off than on to reflect no
+ // circulation. Nothing fancy, but populates the guage with a
+ // plausible value.
+ float tau; // secs
+ if(_running) {
+ _oilTempTarget = 363.0f + (30.0f * (power/_power0));
+ tau = 600;
+ // Reduce tau linearly to 300 at max power
+ tau -= (power/_power0) * 300.0f;
+ } else {
+ _oilTempTarget = temp;
+ tau = 1500;
+ }
+ _dOilTempdt = (_oilTempTarget - _oilTemp) / tau;
}
}; // namespace yasim