#ifndef _PISTONENGINE_HPP
#define _PISTONENGINE_HPP
+#include "Engine.hpp"
+
namespace yasim {
-class PistonEngine {
+class PistonEngine : public Engine {
public:
+ virtual PistonEngine* isPistonEngine() { return this; }
+
// Initializes an engine from known "takeoff" parameters.
PistonEngine(float power, float spd);
void setTurboParams(float mul, float maxMP);
void setDisplacement(float d);
void setCompression(float c);
- void setThrottle(float throttle);
- void setStarter(bool starter);
- void setMagnetos(int magnetos);
- void setMixture(float mixture);
- void setBoost(float boost); // fraction of turbo-mul used
-
- // For solver use
- void setRunning(bool r);
-
- float getMaxPower(); // max sea-level power
-
- void calc(float pressure, float temp, float speed);
- bool isRunning();
bool isCranking();
- float getTorque();
- float getFuelFlow();
float getMP();
float getEGT();
+ float getMaxPower(); // max sea-level power
+
+ virtual void calc(float pressure, float temp, float speed);
+ virtual float getTorque();
+ virtual float getFuelFlow();
private:
// Static configuration:
float _displacement; // piston stroke volume
float _compression; // compression ratio (>1)
- // Runtime settables:
- float _throttle;
- bool _starter; // true=engaged, false=disengaged
- int _magnetos; // 0=off, 1=right, 2=left, 3=both
- float _mixture;
- float _boost;
-
// Runtime state/output:
- bool _running;
- bool _cranking;
float _mp;
float _torque;
float _fuelFlow;