// Calculate a "nominal" segment length equal to an average chord,
// normalized to lie within 0-1 over the length of the wing.
- float segLen = _chord * (0.5*(_taper+1)) / _length;
+ float segLen = _chord * (0.5f*(_taper+1)) / _length;
// Generating a unit vector pointing out the left wing.
float left[3];
int j;
for(j=0; j<nSegs; j++) {
- float frac = start + (j+0.5) * (end-start)/nSegs;
+ float frac = start + (j+0.5f) * (end-start)/nSegs;
float pos[3];
interp(root, tip, frac, pos);
}
}
}
+
+ // Last of all, re-set the incidence in case setIncidence() was
+ // called before we were compiled.
+ setIncidence(_incidence);
}
float Wing::getDragScale()
// The negative AoA stall is the same if we're using an uncambered
// airfoil, otherwise a "little badder".
if(_camber > 0) {
- s->setStall(1, stallAoA * 0.8);
- s->setStallWidth(1, _stallWidth * 0.5);
+ s->setStall(1, stallAoA * 0.8f);
+ s->setStallWidth(1, _stallWidth * 0.5f);
} else {
s->setStall(1, stallAoA);
s->setStall(1, _stallWidth);
s->setStallPeak(1, 1);
int i;
for(i=2; i<4; i++) {
- s->setStall(i, 0.2267);
+ s->setStall(i, 0.2267f);
s->setStallWidth(i, 1);
}