void setStall(float aoa);
void setStallWidth(float angle);
void setStallPeak(float fraction);
+ void setTwist(float angle);
void setCamber(float camber);
void setIncidence(float incidence);
void setInducedDrag(float drag) { _inducedDrag = drag; }
float _stall;
float _stallWidth;
float _stallPeak;
+ float _twist;
float _camber;
float _incidence;
float _inducedDrag;