]> git.mxchange.org Git - flightgear.git/blobdiff - src/FDM/YASim/YASim.cxx
First cut at a turbulence model for YASim. It's a
[flightgear.git] / src / FDM / YASim / YASim.cxx
index 175f3d1b94c41fa5fb71e76bec8fd471ced2ef5b..730d57e12d5a587df8c8468a881a650860331c3a 100644 (file)
@@ -1,11 +1,14 @@
-#include <stdio.h>
 
-#include <simgear/misc/sg_path.hxx>
 #include <simgear/debug/logstream.hxx>
-#include <simgear/easyxml.hxx>
+#include <simgear/math/sg_geodesy.hxx>
+#include <simgear/misc/sg_path.hxx>
+#include <simgear/scene/model/location.hxx>
+#include <simgear/scene/model/placement.hxx>
+#include <simgear/xml/easyxml.hxx>
+
 #include <Main/globals.hxx>
 #include <Main/fg_props.hxx>
-#include <Scenery/scenery.hxx>
+#include <Model/acmodel.hxx>
 
 #include "FGFDM.hpp"
 #include "Atmosphere.hpp"
 #include "Glue.hpp"
 #include "Gear.hpp"
 #include "PropEngine.hpp"
+#include "PistonEngine.hpp"
 
 #include "YASim.hxx"
 
 using namespace yasim;
 
-static const float RAD2DEG = 180/3.14159265358979323846;
+static const float YASIM_PI = 3.14159265358979323846;
+static const float RAD2DEG = 180/YASIM_PI;
+static const float PI2 = YASIM_PI*2;
+static const float RAD2RPM = 9.54929658551;
 static const float M2FT = 3.2808399;
 static const float FT2M = 0.3048;
 static const float MPS2KTS = 3600.0/1852.0;
 static const float CM2GALS = 264.172037284; // gallons/cubic meter
-
-void YASim::printDEBUG()
-{
-    static int debugCount = 0;
-    
-    debugCount++;
-    if(debugCount >= 3) {
-       debugCount = 0;
-
-//     printf("RPM %.1f FF %.1f\n",
-//            fgGetFloat("/engines/engine[0]/rpm"),
-//            fgGetFloat("/engines/engine[0]/fuel-flow-gph"));
-
-//     printf("gear: %f\n", fgGetFloat("/controls/gear-down"));
-
-//     printf("alpha %5.1f beta %5.1f\n", get_Alpha()*57.3, get_Beta()*57.3);
-
-//     printf("pilot: %f %f %f\n",
-//            fgGetDouble("/sim/view/pilot/x-offset-m"),
-//            fgGetDouble("/sim/view/pilot/y-offset-m"),
-//            fgGetDouble("/sim/view/pilot/z-offset-m"));
-    }
-}
+static const float KG2LBS = 2.20462262185;
+static const float W2HP = 1.3416e-3;
+static const float INHG2PA = 3386.389;
+static const float SLUG2KG = 14.59390;
 
 YASim::YASim(double dt)
 {
-    set_delta_t(dt);
+//     set_delta_t(dt);
     _fdm = new FGFDM();
 
-    // Because the integration method is via fourth-order Runge-Kutta,
-    // we only get an "output" state for every 4 times the internal
-    // forces are calculated.  So divide dt by four to account for
-    // this, and only run an iteration every fourth time through
-    // update.
-    _dt = dt * 4;
+    _dt = dt;
+
     _fdm->getAirplane()->getModel()->getIntegrator()->setInterval(_dt);
-    _updateCount = 0;
 }
 
 void YASim::report()
@@ -74,16 +57,18 @@ void YASim::report()
     float drag = 1000 * a->getDragCoefficient();
 
     SG_LOG(SG_FLIGHT,SG_INFO,"YASim solution results:");
-    SG_LOG(SG_FLIGHT,SG_INFO,"      Iterations: "<<a->getSolutionIterations());
-    SG_LOG(SG_FLIGHT,SG_INFO,"Drag Coefficient: "<< drag);
-    SG_LOG(SG_FLIGHT,SG_INFO,"      Lift Ratio: "<<a->getLiftRatio());
-    SG_LOG(SG_FLIGHT,SG_INFO,"      Cruise AoA: "<< aoa);
-    SG_LOG(SG_FLIGHT,SG_INFO,"  Tail Incidence: "<< tail);
+    SG_LOG(SG_FLIGHT,SG_INFO,"       Iterations: "<<a->getSolutionIterations());
+    SG_LOG(SG_FLIGHT,SG_INFO," Drag Coefficient: "<< drag);
+    SG_LOG(SG_FLIGHT,SG_INFO,"       Lift Ratio: "<<a->getLiftRatio());
+    SG_LOG(SG_FLIGHT,SG_INFO,"       Cruise AoA: "<< aoa);
+    SG_LOG(SG_FLIGHT,SG_INFO,"   Tail Incidence: "<< tail);
+    SG_LOG(SG_FLIGHT,SG_INFO,"Approach Elevator: "<<a->getApproachElevator());
+    
 
     float cg[3];
     char buf[256];
     a->getModel()->getBody()->getCG(cg);
-    sprintf(buf, "            CG: %.1f, %.1f, %.1f", cg[0], cg[1], cg[2]);
+    sprintf(buf, "            CG: %.3f, %.3f, %.3f", cg[0], cg[1], cg[2]);
     SG_LOG(SG_FLIGHT, SG_INFO, buf);
 
     if(a->getFailureMsg()) {
@@ -93,6 +78,24 @@ void YASim::report()
     }
 }
 
+void YASim::bind()
+{
+    // Run the superclass bind to set up a bunch of property ties
+    FGInterface::bind();
+
+    // Now UNtie the ones that we are going to set ourselves.
+    fgUntie("/consumables/fuel/tank[0]/level-gal_us");
+    fgUntie("/consumables/fuel/tank[1]/level-gal_us");
+
+    char buf[256];
+    for(int i=0; i<_fdm->getAirplane()->getModel()->numThrusters(); i++) {
+       sprintf(buf, "/engines/engine[%d]/fuel-flow-gph", i); fgUntie(buf);
+       sprintf(buf, "/engines/engine[%d]/rpm", i);           fgUntie(buf);
+       sprintf(buf, "/engines/engine[%d]/mp-osi", i);        fgUntie(buf);
+       sprintf(buf, "/engines/engine[%d]/egt-degf", i);      fgUntie(buf);
+    }
+}
+
 void YASim::init()
 {
     Airplane* a = _fdm->getAirplane();
@@ -101,10 +104,26 @@ void YASim::init()
     // Superclass hook
     common_init();
 
+    m->setCrashed(false);
+
+    // Figure out the initial speed type
+    string speed_set = fgGetString("/sim/presets/speed-set", "UVW");
+    if (speed_set == "NED")
+        _speed_set = NED;
+    else if (speed_set == "UVW")
+        _speed_set = UVW;
+    else if (speed_set == "knots")
+        _speed_set = KNOTS;
+    else if (speed_set == "mach")
+        _speed_set = MACH;
+    else {
+        _speed_set = UVW;
+        SG_LOG(SG_FLIGHT, SG_ALERT, "Unknown speed type " << speed_set);
+    }
+
     // Build a filename and parse it
-    SGPath f(globals->get_fg_root());
-    f.append("Aircraft");
-    f.append(fgGetString("/sim/aircraft"));
+    SGPath f(fgGetString("/sim/aircraft-dir"));
+    f.append(fgGetString("/sim/aero"));
     f.concat(".xml");
     readXML(f.str(), *_fdm);
 
@@ -114,50 +133,66 @@ void YASim::init()
 
     _fdm->init();
 
-    // Lift the plane up so the gear clear the ground
-    float minGearZ = 1e18;
-    for(int i=0; i<a->numGear(); i++) {
-       Gear* g = a->getGear(i);
-       float pos[3];
-       g->getPosition(pos);
-       if(pos[2] < minGearZ)
-           minGearZ = pos[2];
+    // Create some FG{Eng|Gear}Interface objects
+    int i;
+    for(i=0; i<a->numGear(); i++) {
+        Gear* g = a->getGear(i);
+       SGPropertyNode * node = fgGetNode("gear/gear", i, true);
+        float pos[3];
+        g->getPosition(pos);
+       node->setDoubleValue("xoffset-in", pos[0]);
+       node->setDoubleValue("yoffset-in", pos[1]);
+       node->setDoubleValue("zoffset-in", pos[2]);
     }
-    _set_Altitude(get_Altitude() - minGearZ*M2FT);
 
-    // The pilot's eyepoint
-    float pilot[3];
-    a->getPilotPos(pilot);
-    fgSetFloat("/sim/view/pilot/x-offset-m", -pilot[0]);
-    fgSetFloat("/sim/view/pilot/y-offset-m", -pilot[1]);
-    fgSetFloat("/sim/view/pilot/z-offset-m", pilot[2]);
+    // Are we at ground level?  If so, lift the plane up so the gear
+    // clear the ground.
+    double runway_altitude = get_Runway_altitude();
+    if(get_Altitude() - runway_altitude < 50) {
+        fgSetBool("/controls/gear/gear-down", false);
+       float minGearZ = 1e18;
+       for(i=0; i<a->numGear(); i++) {
+           Gear* g = a->getGear(i);
+           float pos[3];
+           g->getPosition(pos);
+           if(pos[2] < minGearZ)
+               minGearZ = pos[2];
+       }
+       _set_Altitude(runway_altitude - minGearZ*M2FT);
+       fgSetBool("/controls/gear/gear-down", true);
+    }
 
     // Blank the state, and copy in ours
     State s;
     m->setState(&s);
-
     copyToYASim(true);
+
+    _fdm->getExternalInput();
+    _fdm->getAirplane()->initEngines();
+
     set_inited(true);
 }
 
-bool YASim::update(int iterations)
+void YASim::update(double dt)
 {
-    for(int i=0; i<iterations; i++) {
-        // Remember, update only every 4th call
-        _updateCount++;
-        if(_updateCount >= 4) {
+    if (is_suspended())
+        return;
 
-           copyToYASim(false);
-           _fdm->iterate(_dt);
-           copyFromYASim();
+    int iterations = _calc_multiloop(dt);
 
-           printDEBUG();
-
-            _updateCount = 0;
-        }
+    // If we're crashed, then we don't care
+    if(_fdm->getAirplane()->getModel()->isCrashed()) {
+        if(!fgGetBool("/sim/crashed"))
+            fgSetBool("/sim/crashed", true);
+        return;
     }
 
-    return true; // what does this mean?
+    int i;
+    for(i=0; i<iterations; i++) {
+        copyToYASim(false);
+        _fdm->iterate(_dt);
+        copyFromYASim();
+    }
 }
 
 void YASim::copyToYASim(bool copyState)
@@ -172,18 +207,18 @@ void YASim::copyToYASim(bool copyState)
 
     // Environment
     float wind[3];
-    wind[0] = get_V_north_airmass() * FT2M;
-    wind[1] = get_V_east_airmass() * FT2M;
-    wind[2] = get_V_down_airmass() * FT2M;
-    double ground = get_Runway_altitude() * FT2M;
-
-    // You'd this this would work, but it doesn't.  These values are
-    // always zero.  Use a "standard" pressure intstead.
-    //
-    // float pressure = get_Static_pressure();
-    // float temp = get_Static_temperature();
-    float pressure = Atmosphere::getStdPressure(alt);
-    float temp = Atmosphere::getStdTemperature(alt);
+    wind[0] = get_V_north_airmass() * FT2M * -1.0;
+    wind[1] = get_V_east_airmass() * FT2M * -1.0;
+    wind[2] = get_V_down_airmass() * FT2M * -1.0;
+
+    // Get ground elevation from the FGinterface's FGlocation data
+    double ground = getACModel()->get3DModel()->getSGLocation()->get_cur_elev_m();
+    // cout << "YASIM: ground = " << ground << endl;
+
+    float pressure = fgGetFloat("/environment/pressure-inhg") * INHG2PA;
+    float temp = fgGetFloat("/environment/temperature-degc") + 273.15;
+    float dens = fgGetFloat("/environment/density-slugft3") 
+        * SLUG2KG * M2FT*M2FT*M2FT;
 
     // Convert and set:
     Model* model = _fdm->getAirplane()->getModel();
@@ -192,16 +227,54 @@ void YASim::copyToYASim(bool copyState)
     Glue::xyz2nedMat(lat, lon, xyz2ned);
 
     // position
-    Glue::geod2xyz(lat, lon, alt, s.pos);
+    sgGeodToCart(lat, lon, alt, s.pos);
 
     // orientation
     Glue::euler2orient(roll, pitch, hdg, s.orient);
     Math::mmul33(s.orient, xyz2ned, s.orient);
 
-    // Copy in the existing velocity for now...
-    Math::set3(model->getState()->v, s.v);
+    // Velocity
+    string speed_set = fgGetString("/sim/presets/speed-set", "UVW");
+    float v[3];
+    bool needCopy = false;
+    switch (_speed_set) {
+    case NED:
+        v[0] = get_V_north() * FT2M * -1.0;
+        v[1] = get_V_east() * FT2M * -1.0;
+        v[2] = get_V_down() * FT2M * -1.0;
+        break;
+    case UVW:
+        v[0] = get_uBody() * FT2M;
+        v[1] = get_vBody() * FT2M;
+        v[2] = get_wBody() * FT2M;
+        Math::tmul33(s.orient, v, v);
+        break;
+    case KNOTS:
+        v[0] = Atmosphere::spdFromVCAS(get_V_calibrated_kts()/MPS2KTS,
+                                       pressure, temp);
+        v[1] = 0;
+        v[2] = 0;
+        Math::tmul33(s.orient, v, v);
+        needCopy = true;
+        break;
+    case MACH:
+        v[0] = Atmosphere::spdFromMach(get_Mach_number(), temp);
+        v[1] = 0;
+        v[2] = 0;
+        Math::tmul33(s.orient, v, v);
+        needCopy = true;
+        break;
+    default:
+        v[0] = 0;
+        v[1] = 0;
+        v[2] = 0;
+        break;
+    }
+    if (!copyState)
+        _speed_set = UVW;       // change to this after initial setting
+    Math::set3(v, s.v);
 
-    if(copyState)
+    if(copyState || needCopy)
        model->setState(&s);
 
     // wind
@@ -212,14 +285,15 @@ void YASim::copyToYASim(bool copyState)
     // us, find the (geodetic) up vector normal to the ground, then
     // use that to find the final (radius) term of the plane equation.
     double xyz[3], gplane[3]; float up[3];
-    Glue::geod2xyz(lat, lon, ground, xyz);
-    Glue::geodUp(xyz, up); // FIXME, needless reverse computation...
-    for(int i=0; i<3; i++) gplane[i] = up[i];
+    sgGeodToCart(lat, lon, ground, xyz);
+    Glue::geodUp(lat, lon, up); // FIXME, needless reverse computation...
+    int i;
+    for(i=0; i<3; i++) gplane[i] = up[i];
     double rad = gplane[0]*xyz[0] + gplane[1]*xyz[1] + gplane[2]*xyz[2];
     model->setGroundPlane(gplane, rad);
 
     // air
-    model->setAir(pressure, temp);
+    model->setAir(pressure, temp, dens);
 }
 
 // All the settables:
@@ -269,21 +343,19 @@ void YASim::copyToYASim(bool copyState)
 // _set_Static_temperature
 void YASim::copyFromYASim()
 {
-    Model* model = _fdm->getAirplane()->getModel();
+    Airplane* airplane = _fdm->getAirplane();
+    Model* model = airplane->getModel();
     State* s = model->getState();
 
     // position
     double lat, lon, alt;
-    Glue::xyz2geod(s->pos, &lat, &lon, &alt);
+    sgCartToGeod(s->pos, &lat, &lon, &alt);
     _set_Geodetic_Position(lat, lon, alt*M2FT);
 
     // UNUSED
     //_set_Geocentric_Position(Glue::geod2geocLat(lat), lon, alt*M2FT);
 
-    // FIXME: there's a normal vector available too, use it.
-    float groundMSL = scenery.get_cur_elev();
-    _set_Runway_altitude(groundMSL*M2FT);
-    _set_Altitude_AGL((alt - groundMSL)*M2FT);
+    _set_Altitude_AGL(model->getAGL() * M2FT);
 
     // useful conversion matrix
     float xyz2ned[9];
@@ -302,16 +374,22 @@ void YASim::copyFromYASim()
 
     // _set_Geocentric_Rates(M2FT*v[0], M2FT*v[1], M2FT*v[2]); // UNUSED
 
-    Math::vmul33(s->orient, s->v, v);
+    // Airflow velocity.
+    float wind[3];
+    wind[0] = get_V_north_airmass() * FT2M * -1.0;  // Wind in NED
+    wind[1] = get_V_east_airmass() * FT2M * -1.0;
+    wind[2] = get_V_down_airmass() * FT2M * -1.0;
+    Math::tmul33(xyz2ned, wind, wind);              // Wind in global
+    Math::sub3(s->v, wind, v);                      // V - wind in global
+    Math::vmul33(s->orient, v, v);               // to body coordinates
     _set_Velocities_Wind_Body(v[0]*M2FT, -v[1]*M2FT, -v[2]*M2FT);
     _set_V_rel_wind(Math::mag3(v)*M2FT); // units?
 
-    // These don't work, use a dummy based on altitude
-    // float P = get_Static_pressure();
-    // float T = get_Static_temperature();
-    float P = Atmosphere::getStdPressure(alt);
-    float T = Atmosphere::getStdTemperature(alt);
-    _set_V_equiv_kts(Atmosphere::calcVEAS(v[0], P, T)*MPS2KTS);
+    float P = fgGetDouble("/environment/pressure-inhg") * INHG2PA;
+    float T = fgGetDouble("/environment/temperature-degC") + 273.15;
+    float D = fgGetFloat("/environment/density-slugft3")
+        *SLUG2KG * M2FT*M2FT*M2FT;
+    _set_V_equiv_kts(Atmosphere::calcVEAS(v[0], P, T, D)*MPS2KTS);
     _set_V_calibrated_kts(Atmosphere::calcVCAS(v[0], P, T)*MPS2KTS);
     _set_Mach_number(Atmosphere::calcMach(v[0], T));
 
@@ -324,7 +402,12 @@ void YASim::copyFromYASim()
     _set_Accels_CG_Body(M2FT*v[0], -M2FT*v[1], -M2FT*v[2]);
 
     _fdm->getAirplane()->getPilotAccel(v);
-    _set_Accels_Pilot_Body(M2FT*v[0], -M2FT*v[1], -M2FT*v[2]);
+    _set_Accels_Pilot_Body(-M2FT*v[0], M2FT*v[1], M2FT*v[2]);
+
+    // There is no property for pilot G's, but I need it for a panel
+    // instrument.  Hack this in here, and REMOVE IT WHEN IT FINDS A
+    // REAL HOME!
+    fgSetFloat("/accelerations/pilot-g", -v[2]/9.8);
 
     // The one appears (!) to want inverted pilot acceleration
     // numbers, in G's...
@@ -342,6 +425,8 @@ void YASim::copyFromYASim()
     Math::mmul33(s->orient, tmp, tmp);
     float roll, pitch, hdg;
     Glue::orient2euler(tmp, &roll, &pitch, &hdg);
+    // make heading positive value
+    if(hdg < 0.0) hdg += PI2;
     _set_Euler_Angles(roll, pitch, hdg);
 
     // rotation
@@ -350,4 +435,38 @@ void YASim::copyFromYASim()
 
     Glue::calcEulerRates(s, &roll, &pitch, &hdg);
     _set_Euler_Rates(roll, pitch, hdg);
+
+    // Fill out our engine and gear objects
+    int i;
+    for(i=0; i<airplane->numGear(); i++) {
+        Gear* g = airplane->getGear(i);
+       SGPropertyNode * node = fgGetNode("gear/gear", i, true);
+       node->setBoolValue("has-brake", g->getBrake() != 0);
+       node->setBoolValue("wow", g->getCompressFraction() != 0);
+       node->setFloatValue("compression-norm", g->getCompressFraction());
+    }
+
+    for(i=0; i<model->numThrusters(); i++) {
+        SGPropertyNode * node = fgGetNode("engines/engine", i, true);
+        Thruster* t = model->getThruster(i);
+
+       node->setBoolValue("running", t->isRunning());
+       node->setBoolValue("cranking", t->isCranking());
+
+        float tmp[3];
+        t->getThrust(tmp);
+       node->setDoubleValue("prop-thrust", Math::mag3(tmp) * KG2LBS / 9.8);
+
+        PropEngine* pe = t->getPropEngine();
+        if(pe) {
+           node->setDoubleValue("rpm", pe->getOmega() * RAD2RPM);
+
+            pe->getTorque(tmp);
+            float power = Math::mag3(tmp) * pe->getOmega();
+            float maxPower = pe->getPistonEngine()->getMaxPower();
+
+           node->setDoubleValue("max-hp", maxPower * W2HP);
+           node->setDoubleValue("power-pct", 100 * power/maxPower);
+        }
+    }
 }