#include <simgear/xml/easyxml.hxx>
#include <Main/globals.hxx>
#include <Main/fg_props.hxx>
+#include <Model/acmodel.hxx>
+#include <Model/model.hxx>
+#include <Main/location.hxx>
#include "FGFDM.hpp"
#include "Atmosphere.hpp"
static const float KG2LBS = 2.20462262185;
static const float W2HP = 1.3416e-3;
static const float INHG2PA = 3386.389;
+static const float SLUG2KG = 14.59390;
void YASim::printDEBUG()
{
float cg[3];
char buf[256];
a->getModel()->getBody()->getCG(cg);
- sprintf(buf, " CG: %.1f, %.1f, %.1f", cg[0], cg[1], cg[2]);
+ sprintf(buf, " CG: %.3f, %.3f, %.3f", cg[0], cg[1], cg[2]);
SG_LOG(SG_FLIGHT, SG_INFO, buf);
if(a->getFailureMsg()) {
double ground = getACModel()->get3DModel()->getFGLocation()->get_cur_elev_m();
// cout << "YASIM: ground = " << ground << endl;
- float pressure = fgGetDouble("/environment/pressure-inhg") * INHG2PA;
- float temp = fgGetDouble("/environment/temperature-degC") + 273.15;
+ float pressure = fgGetFloat("/environment/pressure-inhg") * INHG2PA;
+ float temp = fgGetFloat("/environment/temperature-degc") + 273.15;
+ float dens = fgGetFloat("/environment/density-slugft3")
+ * SLUG2KG * M2FT*M2FT*M2FT;
// Convert and set:
Model* model = _fdm->getAirplane()->getModel();
model->setGroundPlane(gplane, rad);
// air
- model->setAir(pressure, temp);
+ model->setAir(pressure, temp, dens);
}
// All the settables:
_set_Velocities_Wind_Body(v[0]*M2FT, -v[1]*M2FT, -v[2]*M2FT);
_set_V_rel_wind(Math::mag3(v)*M2FT); // units?
-
float P = fgGetDouble("/environment/pressure-inhg") * INHG2PA;
float T = fgGetDouble("/environment/temperature-degC") + 273.15;
- _set_V_equiv_kts(Atmosphere::calcVEAS(v[0], P, T)*MPS2KTS);
+ float D = fgGetFloat("/environment/density-slugft3")
+ *SLUG2KG * M2FT*M2FT*M2FT;
+ _set_V_equiv_kts(Atmosphere::calcVEAS(v[0], P, T, D)*MPS2KTS);
_set_V_calibrated_kts(Atmosphere::calcVCAS(v[0], P, T)*MPS2KTS);
_set_Mach_number(Atmosphere::calcMach(v[0], T));
_set_Accels_CG_Body(M2FT*v[0], -M2FT*v[1], -M2FT*v[2]);
_fdm->getAirplane()->getPilotAccel(v);
- _set_Accels_Pilot_Body(M2FT*v[0], M2FT*v[1], -M2FT*v[2]);
+ _set_Accels_Pilot_Body(-M2FT*v[0], M2FT*v[1], M2FT*v[2]);
+
+ // There is no property for pilot G's, but I need it for a panel
+ // instrument. Hack this in here, and REMOVE IT WHEN IT FINDS A
+ // REAL HOME!
+ fgSetFloat("/accelerations/pilot-g", -v[2]/9.8);
// The one appears (!) to want inverted pilot acceleration
// numbers, in G's...
node->setBoolValue("running", t->isRunning());
node->setBoolValue("cranking", t->isCranking());
- // Note: assumes all tanks have the same fuel density!
- node->setDoubleValue("fuel-flow-gph", CM2GALS * t->getFuelFlow()
- / airplane->getFuelDensity(0));
-
float tmp[3];
t->getThrust(tmp);
node->setDoubleValue("prop-thrust", Math::mag3(tmp) * KG2LBS / 9.8);